11,603 research outputs found
Lower Bounds in the Preprocessing and Query Phases of Routing Algorithms
In the last decade, there has been a substantial amount of research in
finding routing algorithms designed specifically to run on real-world graphs.
In 2010, Abraham et al. showed upper bounds on the query time in terms of a
graph's highway dimension and diameter for the current fastest routing
algorithms, including contraction hierarchies, transit node routing, and hub
labeling. In this paper, we show corresponding lower bounds for the same three
algorithms. We also show how to improve a result by Milosavljevic which lower
bounds the number of shortcuts added in the preprocessing stage for contraction
hierarchies. We relax the assumption of an optimal contraction order (which is
NP-hard to compute), allowing the result to be applicable to real-world
instances. Finally, we give a proof that optimal preprocessing for hub labeling
is NP-hard. Hardness of optimal preprocessing is known for most routing
algorithms, and was suspected to be true for hub labeling
Separating Hierarchical and General Hub Labelings
In the context of distance oracles, a labeling algorithm computes vertex
labels during preprocessing. An query computes the corresponding distance
from the labels of and only, without looking at the input graph. Hub
labels is a class of labels that has been extensively studied. Performance of
the hub label query depends on the label size. Hierarchical labels are a
natural special kind of hub labels. These labels are related to other problems
and can be computed more efficiently. This brings up a natural question of the
quality of hierarchical labels. We show that there is a gap: optimal
hierarchical labels can be polynomially bigger than the general hub labels. To
prove this result, we give tight upper and lower bounds on the size of
hierarchical and general labels for hypercubes.Comment: 11 pages, minor corrections, MFCS 201
Route Planning in Transportation Networks
We survey recent advances in algorithms for route planning in transportation
networks. For road networks, we show that one can compute driving directions in
milliseconds or less even at continental scale. A variety of techniques provide
different trade-offs between preprocessing effort, space requirements, and
query time. Some algorithms can answer queries in a fraction of a microsecond,
while others can deal efficiently with real-time traffic. Journey planning on
public transportation systems, although conceptually similar, is a
significantly harder problem due to its inherent time-dependent and
multicriteria nature. Although exact algorithms are fast enough for interactive
queries on metropolitan transit systems, dealing with continent-sized instances
requires simplifications or heavy preprocessing. The multimodal route planning
problem, which seeks journeys combining schedule-based transportation (buses,
trains) with unrestricted modes (walking, driving), is even harder, relying on
approximate solutions even for metropolitan inputs.Comment: This is an updated version of the technical report MSR-TR-2014-4,
previously published by Microsoft Research. This work was mostly done while
the authors Daniel Delling, Andrew Goldberg, and Renato F. Werneck were at
Microsoft Research Silicon Valle
- …