3 research outputs found

    The effect of digital technology on graphic design ideation output

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    Digital technology has changed the face of design creativity. The traditional dependence on paper and pencil is gradually replaced with the digital approach, which uses digital technologies during the ideation stage. This study explores how digital technology influences the graphic design ideation process and outcomes. This study adopts qualitative methodology as it ontologically assumes a subjective stance and is epistemologically constructive in nature. The methods of data collection adopted are interviews and observation. The twenty-eight (28) participants of the study were made of twenty-four graphic design students and four lecturers from two universities in Ghana. It was discovered that participants used digital devices, design software, and the internet during design ideation. The study also revealed that digital technology aids designers in generating a variety of quality ideas which helps in achieving novelty in design. Vector software is crucial for digital concept illustration, but less than half of the participants use it. It was recommended that students should be exposed to vector software for design ideation as constant use of this software will help them develop the fluency required to create digital design ideation with ease

    A Consensus on the Definition and Knowledge Base for Computer Graphics

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    Despite several decades of historical innovation, measurable impacts, and multiple specializations the existing knowledge base for Computer Graphics (CG) lacks consensus, and numerous definitions for it have been published based on distinct contexts. Disagreement among post-secondary academics has divided CG programs into three contextual areas that emphasize different topics. This division has resulted in the decontextualization of CG education, and CG programs now face several challenges in meeting the needs of industry. Employing the Delphi Method, this investigation explored the perceptions among post-secondary educators and industry professionals about the definition of CG and how it is identified in terms of characteristics and context. The outcomes of this investigation identified CG in the technological paradigm, and provided a road map towards a true definition and distinct knowledge base necessary for establishing CG as a formal computing discipline
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