68,725 research outputs found
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Introduction: Creating new worlds out of old texts
Despite initial expectations that globalization would eradicate the need for geographical space and distance, "maps matter" today in ways that were unimaginable a mere two decades ago. Technological advances have brought to the fore an entirely new set of methods for representing and interacting with spatial formations, while the ever-increasing mobility of ideas, capital, and people has created a world in which urban and regional inequalities are being heightened at an accelerating pace. As a result, the ability of any given place to reap the benefits of global socio-technical flows mainly hinges on the forging of connections that can transcend the limits of its material location. In contrast to the traditional "topographic" perspective, the territorial extent of economic and political realms is being increasingly conceived through a "topological" lens: as a set of overlapping reticulations in which the nature and frequency of links among different sites matter more than the physical distances between them.
At the same time, a parallel stream of innovation has revolutionized the understanding of space in disciplines such as history, archaeology, classics, and linguistics. Much of this work has been concentrated in the burgeoning field of the "digital humanities", which has been persistently breaking new ground in the conceptualization of past and present places. When seen in the context of globalization-induced dynamics, such developments emphasize the need for developing cartographic approaches that can bring out the inherently networked structure of social space via a lens that is both theoretically integrative and heuristically sharp.
We have decided to respond to these analytical and methodological challenges by focusing on ancient Greek literature: a corpus of work that has often been characterized as being free of the constraints imposed by post-Enlightenment cartography, despite setting the foundations of many contemporary map-making methods. In the 12 chapters that follow, we highlight the rich array of representational devices employed by authors from this era, whose narrative depictions of spatial relations defy the logic of images and surfaces that dominates contemporary cartographic thought. There is a particular focus on Herodotus' Histories - a text that is increasingly taken up by classicists as the example of how ancient perceptions of space may have been rather different to the cartographic view that we tend to assume. But this volume also considers the spatial imaginary through the lens of other authors (e.g. Aristotle), genres (e.g. hymns), cultural contexts (e.g. Babylon), and disciplines (e.g. archaeology), with a view to stimulating a broad-based discussion among readers and critics of Herodotus and ancient Greek literature and culture more generally.
In fact, many of the disciplinary and conceptual perspectives explored here are at their inception, and have a more general relevance for the wider community of humanities and social science researchers interested in novel mapping techniques. The resulting juxtaposition of more "traditional", philological discussions of space with chapters dedicated to the exploration of new technologies may jar or appear uneven, especially since we have not set out to privilege one method over another. But it is through viewing these different approaches in the round and reading them alongside each other that, we maintain, we can best disrupt customary ways of thinking (and writing) about space and catch a glimpse of new possibilities
Exploring manuscripts: sharing ancient wisdoms across the semantic web
Recent work in digital humanities has seen researchers in-creasingly producing online editions of texts and manuscripts, particularly in adoption of the TEI XML format for online publishing. The benefits of semantic web techniques are un-derexplored in such research, however, with a lack of sharing and communication of research information. The Sharing Ancient Wisdoms (SAWS) project applies linked data prac-tices to enhance and expand on what is possible with these digital text editions. Focussing on Greek and Arabic col-lections of ancient wise sayings, which are often related to each other, we use RDF to annotate and extract seman-tic information from the TEI documents as RDF triples. This allows researchers to explore the conceptual networks that arise from these interconnected sayings. The SAWS project advocates a semantic-web-based methodology, en-hancing rather than replacing current workflow processes, for digital humanities researchers to share their findings and collectively benefit from each otherās work
Artequakt: Generating tailored biographies from automatically annotated fragments from the web
The Artequakt project seeks to automatically generate narrativebiographies of artists from knowledge that has been extracted from the Web and maintained in a knowledge base. An overview of the system architecture is presented here and the three key components of that architecture are explained in detail, namely knowledge extraction, information management and biography construction. Conclusions are drawn from the initial experiences of the project and future progress is detailed
Detecting Large Concept Extensions for Conceptual Analysis
When performing a conceptual analysis of a concept, philosophers are
interested in all forms of expression of a concept in a text---be it direct or
indirect, explicit or implicit. In this paper, we experiment with topic-based
methods of automating the detection of concept expressions in order to
facilitate philosophical conceptual analysis. We propose six methods based on
LDA, and evaluate them on a new corpus of court decision that we had annotated
by experts and non-experts. Our results indicate that these methods can yield
important improvements over the keyword heuristic, which is often used as a
concept detection heuristic in many contexts. While more work remains to be
done, this indicates that detecting concepts through topics can serve as a
general-purpose method for at least some forms of concept expression that are
not captured using naive keyword approaches
Symbolic Activities in Virtual Spaces
This paper presents an approach to combine concepts ofsymbolic acting and virtual storytelling with the support ofcooperative processes. We will motivate why symboliclanguages are relevant in the social context of awarenessapplications. We will describe different symbolicpresentations and illustrate their application in three differentprototypes
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Models for Learning (Mod4L) Final Report: Representing Learning Designs
The Mod4L Models of Practice project is part of the JISC-funded Design for Learning Programme. It ran from 1 May ā 31 December 2006. The philosophy underlying the project was that a general split is evident in the e-learning community between development of e-learning tools, services and standards, and research into how teachers can use these most effectively, and is impeding uptake of new tools and methods by teachers. To help overcome this barrier and bridge the gap, a need is felt for practitioner-focused resources which describe a range of learning designs and offer guidance on how these may be chosen and applied, how they can support effective practice in design for learning, and how they can support the development of effective tools, standards and systems with a learning design capability (see, for example, Griffiths and Blat 2005, JISC 2006). Practice models, it was suggested, were such a resource.
The aim of the project was to: develop a range of practice models that could be used by practitioners in real life contexts and have a high impact on improving teaching and learning practice.
We worked with two definitions of practice models. Practice models are:
1. generic approaches to the structuring and orchestration of learning activities. They express elements of pedagogic principle and allow practitioners to make informed choices (JISC 2006)
However, however effective a learning design may be, it can only be shared with others through a representation. The issue of representation of learning designs is, then, central to the concept of sharing and reuse at the heart of JISCās Design for Learning programme. Thus practice models should be both representations of effective practice, and effective representations of practice. Hence we arrived at the project working definition of practice models as:
2. Common, but decontextualised, learning designs that are represented in a way that is usable by practitioners (teachers, managers, etc).(Mod4L working definition, Falconer & Littlejohn 2006).
A learning design is defined as the outcome of the process of designing, planning and orchestrating learning activities as part of a learning session or programme (JISC 2006).
Practice models have many potential uses: they describe a range of learning designs that are found to be effective, and offer guidance on their use; they support sharing, reuse and adaptation of learning designs by teachers, and also the development of tools, standards and systems for planning, editing and running the designs.
The project took a practitioner-centred approach, working in close collaboration with a focus group of 12 teachers recruited across a range of disciplines and from both FE and HE. Focus group members are listed in Appendix 1. Information was gathered from the focus group through two face to face workshops, and through their contributions to discussions on the project wiki. This was supplemented by an activity at a JISC pedagogy experts meeting in October 2006, and a part workshop at ALT-C in September 2006. The project interim report of August 2006 contained the outcomes of the first workshop (Falconer and Littlejohn, 2006).
The current report refines the discussion of issues of representing learning designs for sharing and reuse evidenced in the interim report and highlights problems with the concept of practice models (section 2), characterises the requirements teachers have of effective representations (section 3), evaluates a number of types of representation against these requirements (section 4), explores the more technically focused role of sequencing representations and controlled vocabularies (sections 5 & 6), documents some generic learning designs (section 8.2) and suggests ways forward for bridging the gap between teachers and developers (section 2.6).
All quotations are taken from the Mod4L wiki unless otherwise stated
Spectatorsā aesthetic experiences of sound and movement in dance performance
In this paper we present a study of spectatorsā aesthetic experiences of sound and movement in live dance performance. A multidisciplinary team comprising a choreographer, neuroscientists and qualitative researchers investigated the effects of different sound scores on dance spectators. What would be the impact of auditory stimulation on kinesthetic experience and/or aesthetic appreciation of the dance? What would be the effect of removing music altogether, so that spectators watched dance while hearing only the performersā breathing and footfalls? We investigated audience experience through qualitative research, using post-performance focus groups, while a separately conducted functional brain imaging (fMRI) study measured the synchrony in brain activity across spectators when they watched dance with sound or breathing only. When audiences watched dance accompanied by music the fMRI data revealed evidence of greater intersubject synchronisation in a brain region consistent with complex auditory processing. The audience research found that some spectators derived pleasure from finding convergences between two complex stimuli (dance and music). The removal of music and the resulting audibility of the performersā breathing had a significant impact on spectatorsā aesthetic experience. The fMRI analysis showed increased synchronisation among observers, suggesting greater influence of the body when interpreting the dance stimuli. The audience research found evidence of similar corporeally focused experience. The paper discusses possible connections between the findings of our different approaches, and considers the implications of this study for interdisciplinary research collaborations between arts and sciences
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