863 research outputs found

    Cost distributions in a symmetric Euclidean traveling salesman problems : asupplement to TSPLIB

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    We present analytically and experimentally determined cost distributions for all euclidean two-dimensional symmetric instances of the Traveling Salesman Problem in the TSPLIB library. Results obtained show characteristic cost distributions in all cases with and a high stability against degeneration

    Genetic Algorithm with Optimal Recombination for the Asymmetric Travelling Salesman Problem

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    We propose a new genetic algorithm with optimal recombination for the asymmetric instances of travelling salesman problem. The algorithm incorporates several new features that contribute to its effectiveness: (i) Optimal recombination problem is solved within crossover operator. (ii) A new mutation operator performs a random jump within 3-opt or 4-opt neighborhood. (iii) Greedy constructive heuristic of W.Zhang and 3-opt local search heuristic are used to generate the initial population. A computational experiment on TSPLIB instances shows that the proposed algorithm yields competitive results to other well-known memetic algorithms for asymmetric travelling salesman problem.Comment: Proc. of The 11th International Conference on Large-Scale Scientific Computations (LSSC-17), June 5 - 9, 2017, Sozopol, Bulgari

    Solving a "Hard" Problem to Approximate an "Easy" One: Heuristics for Maximum Matchings and Maximum Traveling Salesman Problems

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    We consider geometric instances of the Maximum Weighted Matching Problem (MWMP) and the Maximum Traveling Salesman Problem (MTSP) with up to 3,000,000 vertices. Making use of a geometric duality relationship between MWMP, MTSP, and the Fermat-Weber-Problem (FWP), we develop a heuristic approach that yields in near-linear time solutions as well as upper bounds. Using various computational tools, we get solutions within considerably less than 1% of the optimum. An interesting feature of our approach is that, even though an FWP is hard to compute in theory and Edmonds' algorithm for maximum weighted matching yields a polynomial solution for the MWMP, the practical behavior is just the opposite, and we can solve the FWP with high accuracy in order to find a good heuristic solution for the MWMP.Comment: 20 pages, 14 figures, Latex, to appear in Journal of Experimental Algorithms, 200

    k-RNN: Extending NN-heuristics for the TSP

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    In this paper we present an extension of existing Nearest-Neighbor heuristics to an algorithm called k-Repetitive-Nearest-Neighbor. The idea is to start with a tour of k nodes and then perform a Nearest-Neighbor search from there on. After doing this for all permutations of k nodes the result gets selected as the shortest tour found. Experimental results show that for 2-RNN the solutions quality remains relatively stable between about 10% to 40% above the optimum
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