130 research outputs found

    Video shot boundary detection: seven years of TRECVid activity

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    Shot boundary detection (SBD) is the process of automatically detecting the boundaries between shots in video. It is a problem which has attracted much attention since video became available in digital form as it is an essential pre-processing step to almost all video analysis, indexing, summarisation, search, and other content-based operations. Automatic SBD was one of the tracks of activity within the annual TRECVid benchmarking exercise, each year from 2001 to 2007 inclusive. Over those seven years we have seen 57 different research groups from across the world work to determine the best approaches to SBD while using a common dataset and common scoring metrics. In this paper we present an overview of the TRECVid shot boundary detection task, a high-level overview of the most significant of the approaches taken, and a comparison of performances, focussing on one year (2005) as an example

    Measuring the impact of temporal context on video retrieval

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    In this paper we describe the findings from the K-Space interactive video search experiments in TRECVid 2007, which examined the effects of including temporal context in video retrieval. The traditional approach to presenting video search results is to maximise recall by offering a user as many potentially relevant shots as possible within a limited amount of time. ‘Context’-oriented systems opt to allocate a portion of theresults presentation space to providing additional contextual cues about the returned results. In video retrieval these cues often include temporal information such as a shot’s location within the overall video broadcast and/or its neighbouring shots. We developed two interfaces with identical retrieval functionality in order to measure the effects of such context on user performance. The first system had a ‘recall-oriented’ interface, where results from a query were presented as a ranked list of shots. The second was ‘contextoriented’, with results presented as a ranked list of broadcasts. 10 users participated in the experiments, of which 8 were novices and 2 experts. Participants completed a number of retrieval topics using both the recall-oriented and context-oriented systems

    High-level feature detection from video in TRECVid: a 5-year retrospective of achievements

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    Successful and effective content-based access to digital video requires fast, accurate and scalable methods to determine the video content automatically. A variety of contemporary approaches to this rely on text taken from speech within the video, or on matching one video frame against others using low-level characteristics like colour, texture, or shapes, or on determining and matching objects appearing within the video. Possibly the most important technique, however, is one which determines the presence or absence of a high-level or semantic feature, within a video clip or shot. By utilizing dozens, hundreds or even thousands of such semantic features we can support many kinds of content-based video navigation. Critically however, this depends on being able to determine whether each feature is or is not present in a video clip. The last 5 years have seen much progress in the development of techniques to determine the presence of semantic features within video. This progress can be tracked in the annual TRECVid benchmarking activity where dozens of research groups measure the effectiveness of their techniques on common data and using an open, metrics-based approach. In this chapter we summarise the work done on the TRECVid high-level feature task, showing the progress made year-on-year. This provides a fairly comprehensive statement on where the state-of-the-art is regarding this important task, not just for one research group or for one approach, but across the spectrum. We then use this past and on-going work as a basis for highlighting the trends that are emerging in this area, and the questions which remain to be addressed before we can achieve large-scale, fast and reliable high-level feature detection on video

    Evaluation of Automatic Video Captioning Using Direct Assessment

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    We present Direct Assessment, a method for manually assessing the quality of automatically-generated captions for video. Evaluating the accuracy of video captions is particularly difficult because for any given video clip there is no definitive ground truth or correct answer against which to measure. Automatic metrics for comparing automatic video captions against a manual caption such as BLEU and METEOR, drawn from techniques used in evaluating machine translation, were used in the TRECVid video captioning task in 2016 but these are shown to have weaknesses. The work presented here brings human assessment into the evaluation by crowdsourcing how well a caption describes a video. We automatically degrade the quality of some sample captions which are assessed manually and from this we are able to rate the quality of the human assessors, a factor we take into account in the evaluation. Using data from the TRECVid video-to-text task in 2016, we show how our direct assessment method is replicable and robust and should scale to where there many caption-generation techniques to be evaluated.Comment: 26 pages, 8 figure

    Inexpensive fusion methods for enhancing feature detection

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    Recent successful approaches to high-level feature detection in image and video data have treated the problem as a pattern classification task. These typically leverage the techniques learned from statistical machine learning, coupled with ensemble architectures that create multiple feature detection models. Once created, co-occurrence between learned features can be captured to further boost performance. At multiple stages throughout these frameworks, various pieces of evidence can be fused together in order to boost performance. These approaches whilst very successful are computationally expensive, and depending on the task, require the use of significant computational resources. In this paper we propose two fusion methods that aim to combine the output of an initial basic statistical machine learning approach with a lower-quality information source, in order to gain diversity in the classified results whilst requiring only modest computing resources. Our approaches, validated experimentally on TRECVid data, are designed to be complementary to existing frameworks and can be regarded as possible replacements for the more computationally expensive combination strategies used elsewhere

    K-Space at TRECVID 2008

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    In this paper we describe K-Space’s participation in TRECVid 2008 in the interactive search task. For 2008 the K-Space group performed one of the largest interactive video information retrieval experiments conducted in a laboratory setting. We had three institutions participating in a multi-site multi-system experiment. In total 36 users participated, 12 each from Dublin City University (DCU, Ireland), University of Glasgow (GU, Scotland) and Centrum Wiskunde and Informatica (CWI, the Netherlands). Three user interfaces were developed, two from DCU which were also used in 2007 as well as an interface from GU. All interfaces leveraged the same search service. Using a latin squares arrangement, each user conducted 12 topics, leading in total to 6 runs per site, 18 in total. We officially submitted for evaluation 3 of these runs to NIST with an additional expert run using a 4th system. Our submitted runs performed around the median. In this paper we will present an overview of the search system utilized, the experimental setup and a preliminary analysis of our results

    K-Space at TRECVid 2007

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    In this paper we describe K-Space participation in TRECVid 2007. K-Space participated in two tasks, high-level feature extraction and interactive search. We present our approaches for each of these activities and provide a brief analysis of our results. Our high-level feature submission utilized multi-modal low-level features which included visual, audio and temporal elements. Specific concept detectors (such as Face detectors) developed by K-Space partners were also used. We experimented with different machine learning approaches including logistic regression and support vector machines (SVM). Finally we also experimented with both early and late fusion for feature combination. This year we also participated in interactive search, submitting 6 runs. We developed two interfaces which both utilized the same retrieval functionality. Our objective was to measure the effect of context, which was supported to different degrees in each interface, on user performance. The first of the two systems was a ‘shot’ based interface, where the results from a query were presented as a ranked list of shots. The second interface was ‘broadcast’ based, where results were presented as a ranked list of broadcasts. Both systems made use of the outputs of our high-level feature submission as well as low-level visual features

    K-Space at TRECVid 2008

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    In this paper we describe K-Space’s participation in TRECVid 2008 in the interactive search task. For 2008 the K-Space group performed one of the largest interactive video information retrieval experiments conducted in a laboratory setting. We had three institutions participating in a multi-site multi-system experiment. In total 36 users participated, 12 each from Dublin City University (DCU, Ireland), University of Glasgow (GU, Scotland) and Centrum Wiskunde & Informatica (CWI, the Netherlands). Three user interfaces were developed, two from DCU which were also used in 2007 as well as an interface from GU. All interfaces leveraged the same search service. Using a latin squares arrangement, each user conducted 12 topics, leading in total to 6 runs per site, 18 in total. We officially submitted for evaluation 3 of these runs to NIST with an additional expert run using a 4th system. Our submitted runs performed around the median. In this paper we will present an overview of the search system utilized, the experimental setup and a preliminary analysis of our results

    Glasgow University at TRECVID 2006

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    In the first part of this paper we describe our experiments in the automatic and interactive search tasks of TRECVID 2006. We submitted five fully automatic runs, including a text baseline, two runs based on visual features, and two runs that combine textual and visual features in a graph model. For the interactive search, we have implemented a new video search interface with relevance feedback facilities, based on both textual and visual features. The second part is concerned with our approach to the high-level feature extraction task, based on textual information extracted from speech recogniser and machine translation outputs. They were aligned with shots and associated with high-level feature references. A list of significant words was created for each feature, and it was in turn utilised for identification of a feature during the evaluation

    Evaluating the implicit feedback models for adaptive video retrieval

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    Interactive video retrieval systems are becoming popular. On the one hand, these systems try to reduce the effect of the semantic gap, an issue currently being addressed by the multimedia retrieval community. On the other hand, such systems enhance the quality of information seeking for the user by supporting query formulation and reformulation. Interactive systems are very popular in the textual retrieval domain. However, they are relatively unexplored in the case of multimedia retrieval. The main problem in the development of interactive retrieval systems is the evaluation cost.The traditional evaluation methodology, as used in the information retrieval domain, is not applicable. An alternative is to use a user-centred evaluation methodology. However, such schemes are expensive in terms of effort, cost and are not scalable. This problem gets exacerbated by the use of implicit indicators, which are useful and increasingly used in predicting user intentions. In this paper, we explore the effectiveness of a number of interfaces and feedback mechanisms and compare their relative performance using a simulated evaluation methodology. The results show the relatively better performance of a search interface with the combination of explicit and implicit features
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