88 research outputs found

    SPEED: Streaming Partition and Parallel Acceleration for Temporal Interaction Graph Embedding

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    Temporal Interaction Graphs (TIGs) are widely employed to model intricate real-world systems such as financial systems and social networks. To capture the dynamism and interdependencies of nodes, existing TIG embedding models need to process edges sequentially and chronologically. However, this requirement prevents it from being processed in parallel and struggle to accommodate burgeoning data volumes to GPU. Consequently, many large-scale temporal interaction graphs are confined to CPU processing. Furthermore, a generalized GPU scaling and acceleration approach remains unavailable. To facilitate large-scale TIGs' implementation on GPUs for acceleration, we introduce a novel training approach namely Streaming Edge Partitioning and Parallel Acceleration for Temporal Interaction Graph Embedding (SPEED). The SPEED is comprised of a Streaming Edge Partitioning Component (SEP) which addresses space overhead issue by assigning fewer nodes to each GPU, and a Parallel Acceleration Component (PAC) which enables simultaneous training of different sub-graphs, addressing time overhead issue. Our method can achieve a good balance in computing resources, computing time, and downstream task performance. Empirical validation across 7 real-world datasets demonstrates the potential to expedite training speeds by a factor of up to 19.29x. Simultaneously, resource consumption of a single-GPU can be diminished by up to 69%, thus enabling the multiple GPU-based training and acceleration encompassing millions of nodes and billions of edges. Furthermore, our approach also maintains its competitiveness in downstream tasks.Comment: 13 pages, 8 figure

    Achelous: A Fast Unified Water-surface Panoptic Perception Framework based on Fusion of Monocular Camera and 4D mmWave Radar

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    Current perception models for different tasks usually exist in modular forms on Unmanned Surface Vehicles (USVs), which infer extremely slowly in parallel on edge devices, causing the asynchrony between perception results and USV position, and leading to error decisions of autonomous navigation. Compared with Unmanned Ground Vehicles (UGVs), the robust perception of USVs develops relatively slowly. Moreover, most current multi-task perception models are huge in parameters, slow in inference and not scalable. Oriented on this, we propose Achelous, a low-cost and fast unified panoptic perception framework for water-surface perception based on the fusion of a monocular camera and 4D mmWave radar. Achelous can simultaneously perform five tasks, detection and segmentation of visual targets, drivable-area segmentation, waterline segmentation and radar point cloud segmentation. Besides, models in Achelous family, with less than around 5 million parameters, achieve about 18 FPS on an NVIDIA Jetson AGX Xavier, 11 FPS faster than HybridNets, and exceed YOLOX-Tiny and Segformer-B0 on our collected dataset about 5 mAP50-95_{\text{50-95}} and 0.7 mIoU, especially under situations of adverse weather, dark environments and camera failure. To our knowledge, Achelous is the first comprehensive panoptic perception framework combining vision-level and point-cloud-level tasks for water-surface perception. To promote the development of the intelligent transportation community, we release our codes in \url{https://github.com/GuanRunwei/Achelous}.Comment: Accepted by ITSC 202

    RELLIS-3D Dataset: Data, Benchmarks and Analysis

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    Semantic scene understanding is crucial for robust and safe autonomous navigation, particularly so in off-road environments. Recent deep learning advances for 3D semantic segmentation rely heavily on large sets of training data, however existing autonomy datasets either represent urban environments or lack multimodal off-road data. We fill this gap with RELLIS-3D, a multimodal dataset collected in an off-road environment, which contains annotations for 13,556 LiDAR scans and 6,235 images. The data was collected on the Rellis Campus of Texas A&M University, and presents challenges to existing algorithms related to class imbalance and environmental topography. Additionally, we evaluate the current state of the art deep learning semantic segmentation models on this dataset. Experimental results show that RELLIS-3D presents challenges for algorithms designed for segmentation in urban environments. This novel dataset provides the resources needed by researchers to continue to develop more advanced algorithms and investigate new research directions to enhance autonomous navigation in off-road environments. RELLIS-3D will be published at https://github.com/unmannedlab/RELLIS-3D
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