93,084 research outputs found

    An Investigation into the Merger of Stochastic Diffusion Search and Particle Swarm Optimisation

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    This study reports early research aimed at applying the powerful resource allocation mechanism deployed in Stochastic Diffusion Search (SDS) to the Particle Swarm Optimiser (PSO) metaheuristic, effectively merging the two swarm intelligence algorithms. The results reported herein suggest that the hybrid algorithm, exploiting information sharing between particles, has the potential to improve the optimisation capability of conventional PSOs

    Interactive Restless Multi-armed Bandit Game and Swarm Intelligence Effect

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    We obtain the conditions for the emergence of the swarm intelligence effect in an interactive game of restless multi-armed bandit (rMAB). A player competes with multiple agents. Each bandit has a payoff that changes with a probability pcp_{c} per round. The agents and player choose one of three options: (1) Exploit (a good bandit), (2) Innovate (asocial learning for a good bandit among nIn_{I} randomly chosen bandits), and (3) Observe (social learning for a good bandit). Each agent has two parameters (c,pobs)(c,p_{obs}) to specify the decision: (i) cc, the threshold value for Exploit, and (ii) pobsp_{obs}, the probability for Observe in learning. The parameters (c,pobs)(c,p_{obs}) are uniformly distributed. We determine the optimal strategies for the player using complete knowledge about the rMAB. We show whether or not social or asocial learning is more optimal in the (pc,nI)(p_{c},n_{I}) space and define the swarm intelligence effect. We conduct a laboratory experiment (67 subjects) and observe the swarm intelligence effect only if (pc,nI)(p_{c},n_{I}) are chosen so that social learning is far more optimal than asocial learning.Comment: 18 pages, 4 figure

    Cooperation of Nature and Physiologically Inspired Mechanism in Visualisation

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    A novel approach of integrating two swarm intelligence algorithms is considered, one simulating the behaviour of birds flocking (Particle Swarm Optimisation) and the other one (Stochastic Diffusion Search) mimics the recruitment behaviour of one species of ants – Leptothorax acervorum. This hybrid algorithm is assisted by a biological mechanism inspired by the behaviour of blood flow and cells in blood vessels, where the concept of high and low blood pressure is utilised. The performance of the nature-inspired algorithms and the biologically inspired mechanisms in the hybrid algorithm is reflected through a cooperative attempt to make a drawing on the canvas. The scientific value of the marriage between the two swarm intelligence algorithms is currently being investigated thoroughly on many benchmarks and the results reported suggest a promising prospect (al-Rifaie, Bishop & Blackwell, 2011). We also discuss whether or not the ‘art works’ generated by nature and biologically inspired algorithms can possibly be considered as ‘computationally creative’

    An Investigation Into the use of Swarm Intelligence for an Evolutionary Algorithm Optimisation; The Optimisation Performance of Differential Evolution Algorithm Coupled with Stochastic Diffusion Search

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    The integration of Swarm Intelligence (SI) algorithms and Evolutionary algorithms (EAs) might be one of the future approaches in the Evolutionary Computation (EC). This work narrates the early research on using Stochastic Diffusion Search (SDS) -- a swarm intelligence algorithm -- to empower the Differential Evolution (DE) -- an evolutionary algorithm -- over a set of optimisation problems. The results reported herein suggest that the powerful resource allocation mechanism deployed in SDS has the potential to improve the optimisation capability of the classical evolutionary algorithm used in this experiment. Different performance measures and statistical analyses were utilised to monitor the behaviour of the final coupled algorithm
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