4 research outputs found

    System modeling and performance evaluation of rate allocation schemes for packet data services in wideband CDMA systems

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    To fully exploit the potential of a wideband CDMA-based mobile Internet computing system, an efficient algorithm is needed for judiciously performing rate allocation, so as to orchestrate and allocate bandwidth for voice services and high data rate applications. However, in existing standards (e.g., cdma2000), only a first-come-first-served equal sharing allocation algorithm is used, potentially leading to a low bandwidth utilization and inadequate support of high data rate multimedia mobile applications (e.g., video/audio files swapping, multimedia messaging services, etc.). In this paper, we first analytically model the rate allocation problem that captures realistic system constraints such as downlink power limits and control, uplink Interference effects, physical channel adaptation, and soft handoff. We then suggest six efficient rate allocation schemes that are designed based on different philosophies: rate optimal, fairness-based, and user-oriented. Simulations are performed to evaluate the effectiveness of the rate allocation schemes using realistic system parameters In our model.published_or_final_versio

    Supporting Mobile Database Access through Query by Icons

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    . In this paper, we present both the theoretical framework and a prototype of a query processing facility that supports the exploration and query of databases from a mobile computer based on the manipulation of icons. Icons are particularly suitable for mobile computing since they can be manipulated without typing. The facility requires no special knowledge of the location or the content of the remote database nor understanding of the details of the database schema. Its iconic query language involves no path specification in composing a query. The query facility provides metaquery tools that assist in the formulation of complete queries in an incremental manner on the mobile computer and without involving access to the actual data in the remote database. By not requiring constant access and caching of the actual data, it is able to effectively cope with the inherent limitations in memory and battery life on the mobile computer, disconnections and restricted communication bandwidth, and..

    Impact of Mobility on Information Systems and Information System Design

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    The subject of this thesis is to analyse the impact of mobile hardware and software on information systems, to survey existing approaches for specifying mobile systems of computer science in general, and to provide suitable means for the formal design of information systems comprising such mobile units in particular. We consider a mobile unit to denote a mobile hardware or software entity, and a mobile system as a system comprising or being accessed by such mobile components. The various forms of mobile units occurring in computer science are explained and a taxonomy for them is developed, followed by a detailed discussion of their effects on computer and information systems. Several approaches for specifying mobile systems are presented and classified, with a particular emphasis on formal methods. As it turns out, these approaches do not allow to describe the set-up and release of communication links or to distinguish between the ever-mobile units of a compound system and those which provide the fixed subsystem as the context for the mobile entities, which are both important aspects to consider when developing information systems with mobile components. Therefore, corresponding constructs are then presented as an extension to the specification language Troll and its theoretical foundations, i.e. extended data signatures and the Module Distributed Temporal Logic Mdtl, both being interpreted over event structures. Finally, the application of the constructs is illustrated with the development of a system for accessing web services from mobile phones, which complements the ongoing example of information retrieval via mobile agents used to explain the constructs and concepts.Thema dieser Arbeit ist die Analyse der Auswirkungen von mobiler Hard- und Software auf Informationssysteme, die Untersuchung vorhandener Ansätze zur Spezifikation mobiler Systeme in der Informatik allgemein und für den formalen Entwurf von Informationssystemen mit mobilen Einheiten insbesondere. "Mobile Einheit" wird dabei als Oberbegriff für mobile Hardware- und Softwarekomponenten verwendet, und ein "mobiles System" ist ein System, das solche mobilen Komponenten beinhaltet oder auf das durch diese zugegriffen wird. Wir beschreiben die verschiedenen Formen, in denen mobile Einheiten in der Informatik auftreten, und entwickeln eine entsprechende Taxonomie, bevor wir deren Auswirkungen auf Computer- und Informationssysteme ausführlich diskutieren. Verschiedene Ansätze zur Spezifikation mobiler Systeme werden vorgestellt und eingeordnet, wobei das Augenmerk speziell auf formalen Methoden liegt. Es stellt sich heraus, dass es keiner dieser Ansätze ermöglicht, den Auf- und Abbau von Kommunikationsverbindungen zu beschreiben und zwischen den stets mobilen Einheiten und denjenigen zu unterscheiden, die das feste Teilsystem als Kontext für sie bilden. Beides sind aber wesentliche Aspekte, die in der Entwicklung von Informationssystemen mit mobilen Bestandteilen zu berücksichtigen sind. Daher stellen wir dann entsprechende Sprachkonstrukte als Erweiterung der Spezifikationssprache Troll inklusive der formalen Grundlagen vor. Diese Grundlagen beruhen auf erweiterten Datensignaturen und einer modularen verteilten temporalen Logik Mdtl, die beide über Ereignisstrukturen interpretiert werden. Schließlich wird die Verwendbarkeit der Sprachkonstrukte in der Entwicklung eines Systems zur Nutzung von Web-Diensten von Mobiltelefonen aus illustriert
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