49,483 research outputs found
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Visualizing Perspectives for Creative Collaboration
Every day, more and more data is collected, and we are increasingly being provided with open access to it. The hope is that this will be the driving force behind a wave of innovative new businesses that are able to lead us out of our current financial problems and give rise to a generation of better informed, active consumers who will engage with the kind of changes necessary to reduce global warming and prevent a pensions crisis. However it is not enough to simply release this data, people must also be given the tools to understand and engage with it creatively. The research presented here draws together current approaches from data visualization, creativity research and human-computer interaction to provide a framework in which personal data stories can be used to present a range of perspectives and support collaboration between people with different experiences and varying levels of domain expertise
Fostering collaborative knowledge construction with visualization tools
This study investigates to what extent collaborative knowledge construction can be fostered by providing students with visualization tools as structural support. Thirty-two students of Educational Psychology took part in the study. The students were subdivided into dyads and asked to solve a case problem of their learning domain under one of two conditions: 1) with content-specific visualization 2) with content-unspecific visualization. Results show that by being provided with a content-specific visualization tool, both the process and the outcome of the cooperative effort improved. More specifically, dyads under that condition referred to more adequate concepts, risked more conflicts, and were more successful in integrating prior knowledge into the collaborative solution. Moreover, those learning partners had a more similar individual learning outcome
Space for Two to Think: Large, High-Resolution Displays for Co-located Collaborative Sensemaking
Large, high-resolution displays carry the potential to enhance single display groupware collaborative sensemaking for intelligence analysis tasks by providing space for common ground to develop, but it is up to the visual analytics tools to utilize this space effectively. In an exploratory study, we compared two tools (Jigsaw and a document viewer), which were adapted to support multiple input devices, to observe how the large display space was used in establishing and maintaining common ground during an intelligence analysis scenario using 50 textual documents. We discuss the spatial strategies employed by the pairs of participants, which were largely dependent on tool type (data-centric or function-centric), as well as how different visual analytics tools used collaboratively on large, high-resolution displays impact common ground in both process and solution. Using these findings, we suggest design considerations to enable future co-located collaborative sensemaking tools to take advantage of the benefits of collaborating on large, high-resolution displays
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Narrative Visualization: Sharing Insights into Complex Data
This paper is a reflection on the emerging genre of narrative visualization, a creative response to the need to share complex data engagingly with the public. In it, we explain how narrative visualization offers authors the opportunity to communicate more effectively with their audience by reproducing and sharing an experience of insight similar to their own. To do so, we propose a two part model, derived from previous literature, in which insight is understood as both an experience and also the product of that experience. We then discuss how the design of narrative visualization should be informed by attempts elsewhere to track the provenance of insights and share them in a collaborative setting. Finally, we present a future direction for research that includes using EEG technology to record neurological patterns during episodes of insight experience as the basis for evaluation
Generating collaborative systems for digital libraries: A model-driven approach
This is an open access article shared under a Creative Commons Attribution 3.0 Licence (http://creativecommons.org/licenses/by/3.0/). Copyright @ 2010 The Authors.The design and development of a digital library involves different stakeholders, such as: information architects, librarians, and domain experts, who need to agree on a common language to describe, discuss, and negotiate the services the library has to offer. To this end, high-level, language-neutral models have to be devised. Metamodeling techniques favor the definition of domainspecific visual languages through which stakeholders can share their views and directly manipulate representations of the domain entities. This paper describes CRADLE (Cooperative-Relational Approach to Digital Library Environments), a metamodel-based framework and visual language for the definition of notions and services related to the development of digital libraries. A collection of tools allows the automatic generation of several services, defined with the CRADLE visual language, and of the graphical user interfaces providing access to them for the final user. The effectiveness of the approach is illustrated by presenting digital libraries generated with CRADLE, while the CRADLE environment has been evaluated by using the cognitive dimensions framework
Sharing 3D city models: an overview
This study describes the computing methods now available to enable the sharing of three-dimensional (3D) data between various stakeholders for the purposes of city modeling and considers the need for a seamless approach for sharing, transmitting, and maintaining 3D city models. The study offers an overview of the technologies and the issues related to remote access, collaboration, and version control. It builds upon previous research on 3D city models where issues were raised on utilizing, updating and maintaining 3D city models and providing access to various stakeholders. This paper will also describe a case study which is currently analyzing the remote access requirements for a sustainable computer model of NewcastleGateshead in England. Options available will be examined and areas of future research will be discussed
Analysis domain model for shared virtual environments
The field of shared virtual environments, which also
encompasses online games and social 3D environments, has a
system landscape consisting of multiple solutions that share great functional overlap. However, there is little system interoperability between the different solutions. A shared virtual environment has an associated problem domain that is highly complex raising difficult challenges to the development process, starting with the architectural design of the underlying system. This paper has two main contributions. The first contribution is a broad domain analysis of shared virtual environments, which enables developers to have a better understanding of the whole rather than the part(s). The second contribution is a reference domain model for discussing and describing solutions - the Analysis Domain Model
Large High Resolution Displays for Co-Located Collaborative Intelligence Analysis
Large, high-resolution vertical displays carry the potential to increase the accuracy of collaborative sensemaking, given correctly designed visual analytics tools. From an exploratory user study using a fictional intelligence analysis task, we investigated how users interact with the display to construct spatial schemas and externalize information, as well as how they establish shared and private territories. We investigated the spatial strategies of users partitioned by tool type used (document- or entity-centric). We classified the types of territorial behavior exhibited in terms of how the users interacted with the display (integrated or independent workspaces). Next, we examined how territorial behavior impacted the common ground between the pairs of users. Finally, we recommend design guidelines for building co-located collaborative visual analytics tools specifically for use on large, high-resolution vertical displays
Guidelines For Pursuing and Revealing Data Abstractions
Many data abstraction types, such as networks or set relationships, remain
unfamiliar to data workers beyond the visualization research community. We
conduct a survey and series of interviews about how people describe their data,
either directly or indirectly. We refer to the latter as latent data
abstractions. We conduct a Grounded Theory analysis that (1) interprets the
extent to which latent data abstractions exist, (2) reveals the far-reaching
effects that the interventionist pursuit of such abstractions can have on data
workers, (3) describes why and when data workers may resist such explorations,
and (4) suggests how to take advantage of opportunities and mitigate risks
through transparency about visualization research perspectives and agendas. We
then use the themes and codes discovered in the Grounded Theory analysis to
develop guidelines for data abstraction in visualization projects. To continue
the discussion, we make our dataset open along with a visual interface for
further exploration
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