27,146 research outputs found

    Apperceptive patterning: Artefaction, extensional beliefs and cognitive scaffolding

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    In “Psychopower and Ordinary Madness” my ambition, as it relates to Bernard Stiegler’s recent literature, was twofold: 1) critiquing Stiegler’s work on exosomatization and artefactual posthumanism—or, more specifically, nonhumanism—to problematize approaches to media archaeology that rely upon technical exteriorization; 2) challenging how Stiegler engages with Giuseppe Longo and Francis Bailly’s conception of negative entropy. These efforts were directed by a prevalent techno-cultural qualifier: the rise of Synthetic Intelligence (including neural nets, deep learning, predictive processing and Bayesian models of cognition). This paper continues this project but first directs a critical analytic lens at the Derridean practice of the ontologization of grammatization from which Stiegler emerges while also distinguishing how metalanguages operate in relation to object-oriented environmental interaction by way of inferentialism. Stalking continental (Kapp, Simondon, Leroi-Gourhan, etc.) and analytic traditions (e.g., Carnap, Chalmers, Clark, Sutton, Novaes, etc.), we move from artefacts to AI and Predictive Processing so as to link theories related to technicity with philosophy of mind. Simultaneously drawing forth Robert Brandom’s conceptualization of the roles that commitments play in retrospectively reconstructing the social experiences that lead to our endorsement(s) of norms, we compliment this account with Reza Negarestani’s deprivatized account of intelligence while analyzing the equipollent role between language and media (both digital and analog)

    Soft thought (in architecture and choreography)

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    This article is an introduction to and exploration of the concept of ‘soft thought’. What we want to propose through the definition of this concept is an aesthetic of digital code that does not necessarily presuppose a relation with the generative aspects of coding, nor with its sensorial perception and evaluation. Numbers do not have to produce something, and do not need to be transduced into colours and sounds, in order to be considered as aesthetic objects. Starting from this assumption, our main aim will be to reconnect the numerical aesthetic of code with a more ‘abstract’ kind of feeling, the feeling of numbers indirectly felt as conceptual contagions’, that are ‘conceptually felt but not directly sensed. The following pages will be dedicated to the explication and exemplification of this particular mode of feeling, and to its possible definition as ‘soft thought’

    Composing Software from Multiple Concerns: A Model and Composition Anomalies

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    Constructing software from components is considered to be a key requirement for managing the complexity of software. Separation of concerns makes only sense if the realizations of these concerns can be composed together effectively into a working program. Various publications have shown that composability of software is far from trivial and fails when components express complex behavior such as constraints, synchronization and history-sensitiveness. We believe that to address the composability problems, we need to understand and define the situations where composition fails. To this aim, in this paper we (a) introduce a general model of multi-dimensional concern composition, and (b) define so-called composition anomalies

    The C Object System: Using C as a High-Level Object-Oriented Language

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    The C Object System (Cos) is a small C library which implements high-level concepts available in Clos, Objc and other object-oriented programming languages: uniform object model (class, meta-class and property-metaclass), generic functions, multi-methods, delegation, properties, exceptions, contracts and closures. Cos relies on the programmable capabilities of the C programming language to extend its syntax and to implement the aforementioned concepts as first-class objects. Cos aims at satisfying several general principles like simplicity, extensibility, reusability, efficiency and portability which are rarely met in a single programming language. Its design is tuned to provide efficient and portable implementation of message multi-dispatch and message multi-forwarding which are the heart of code extensibility and reusability. With COS features in hand, software should become as flexible and extensible as with scripting languages and as efficient and portable as expected with C programming. Likewise, Cos concepts should significantly simplify adaptive and aspect-oriented programming as well as distributed and service-oriented computingComment: 18

    Television aesthetics, media and cultural studies and the contested realm of the social

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    This article seeks to intervene in the ‘television aesthetics’ versus ‘media and cultural studies’ debate. It argues that aesthetic evaluation does not necessarily rely upon bad textual others or result in canon construction. It engages with Bourdieu in order to demonstrate that his account of cultural capital and distinction is more nuanced than is suggested by its uptake by scholars who want to use it to argue against evaluative activity. Finally, it argues that television aesthetics cannot be divorced from ‘media and cultural studies’ to the extent that some of its practitioners appear to want

    UML-F: A Modeling Language for Object-Oriented Frameworks

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    The paper presents the essential features of a new member of the UML language family that supports working with object-oriented frameworks. This UML extension, called UML-F, allows the explicit representation of framework variation points. The paper discusses some of the relevant aspects of UML-F, which is based on standard UML extension mechanisms. A case study shows how it can be used to assist framework development. A discussion of additional tools for automating framework implementation and instantiation rounds out the paper.Comment: 22 pages, 10 figure
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