32,193 research outputs found
Interoperability, Trust Based Information Sharing Protocol and Security: Digital Government Key Issues
Improved interoperability between public and private organizations is of key
significance to make digital government newest triumphant. Digital Government
interoperability, information sharing protocol and security are measured the
key issue for achieving a refined stage of digital government. Flawless
interoperability is essential to share the information between diverse and
merely dispersed organisations in several network environments by using
computer based tools. Digital government must ensure security for its
information systems, including computers and networks for providing better
service to the citizens. Governments around the world are increasingly
revolving to information sharing and integration for solving problems in
programs and policy areas. Evils of global worry such as syndrome discovery and
manage, terror campaign, immigration and border control, prohibited drug
trafficking, and more demand information sharing, harmonization and cooperation
amid government agencies within a country and across national borders. A number
of daunting challenges survive to the progress of an efficient information
sharing protocol. A secure and trusted information-sharing protocol is required
to enable users to interact and share information easily and perfectly across
many diverse networks and databases globally.Comment: 20 page
A Review into eHealth Services and Therapies: Potential for Virtual Therapeutic Communities - Supporting People with Severe Personality Disorder
eHealth has expanded hugely over the last fifteen years and continues to
evolve, providing greater benefits for patients, health care professionals and
providers alike. The technologies that support these systems have become
increasingly more sophisticated and have progressed significantly from standard
databases, used for patient records, to highly advanced Virtual Reality (VR)
systems for the treatment of complex mental health illnesses. The scope of this
paper is to initially explore e-Health, particularly in relation to
technologies supporting the treatment and management of wellbeing in mental
health. It then provides a case study of how technology in e-Health can lend
itself to an application that could support and maintain the wellbeing of
people with a severe mental illness. The case study uses Borderline Personality
Disorder as an example, but could be applicable in many other areas, including
depression, anxiety, addiction and PTSD. This type of application demonstrates
how e-Health can empower the individuals using it but also potentially reducing
the impact upon health care providers and services.Comment: Book chapte
3D product authenticity model for online retail: An invariance analysis
This study investigates the effects of different levels of invariance analysis on three dimensional (3D) product authenticity model (3DPAM) constructs in the e- retailing context. A hypothetical retailer Web site presents a variety of laptops using 3D product visualisations. The proposed conceptual model achieves acceptable fit and the hypothesised paths are all valid. We empirically investigate the invariance across the subgroups to validate the results of our 3DPAM. We concluded that the 3D product authenticity model construct was invariant for our sample across different gender, level of education and study backgrounds. These findings suggested that all our subgroups conceptualised the 3DPAM similarly. Also the results show some non-invariance results for the structural and latent mean models. The gender group posits a non-invariance latent mean model. Study backgrounds group reveals a non-invariance result for the structural model. These findings allowed us to understand the 3DPAMs validity in the e-retail context. Managerial implications are explained
Information Outlook, October 2003
Volume 7, Issue 10https://scholarworks.sjsu.edu/sla_io_2003/1009/thumbnail.jp
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Using 3D product visualisation to tap consumersâ experience with online retailers: From telepresence to authenticity
This study investigates the effects of authentic three dimensional (3D) product visualisation versus 3D telepresence on consumersâ virtual experience. A hypothetical retailer Web site presents a variety of laptops using 3D product visualisations for the within-subjects laboratory experiment. The first stage uses two-way repeated measures ANOVA to determine the effects of the progressive levels of control and animated colours on 3D authenticity (the dependent variable). In a second stage, we use structural equation modelling to test the proposed hypothesis. This research uses a U.K. sample to investigate the effects of 3D authenticity and 3D telepresence on willingness to purchase and reveals significant differences between telepresence and authenticity constructs. Authenticity is more significant in simulating an online retailerâs products, and control and animated colours represent the main antecedents of authenticity. The proposed conceptual model achieves acceptable fit and the hypothesised paths are all valid
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Using authentic 3D product visualisation for an electrical online retailer
This study investigates the effects of authentic three dimensional (3D) product visualisation versus 3D telepresence on consumersâ virtual experience. A hypothetical electrical retailer Web site presents a variety of laptops using 3D product visualisations for the within-subjects laboratory experiments. The first experiment uses two-way repeated measures ANOVA to determine the effects of the antecedents on 3D authenticity. In a second experiment, a one-way ANOVA compares telepresence and authenticity scores. This research uses a U.K. sample to investigate the effects of control and animated colours on 3D authenticity and the effects of 3D authenticity on experiential and instrumental values. The results reveal significant differences between telepresence and authenticity constructs. Authenticity is more significant in simulating an online retailerâs products, and control and animated colours represent the main antecedents of authenticity. Moreover, experiential and instrumental values represent the main consequences of 3D authenticity
Extending the palette: an analysis of the heterogeneity of techniques for communicating space
This study offers an analysis of the increasing range of communication methods required by the emerging profession of the architectural technologist. It reviews the process of introducing methods of communication into the academic curriculum of undergraduate architectural technology students who have a need to select appropriate techniques in order to communicate to various stakeholders, design teams and clients. The paper reviews the integration of three-dimensional computer modelling technologies for the analysis and communication of proposed designs and considers the knowledge and skills which will be required to enable effective representation of increasingly complex buildings
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