601,032 research outputs found

    Unsupervised Learning of Complex Articulated Kinematic Structures combining Motion and Skeleton Information

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    In this paper we present a novel framework for unsupervised kinematic structure learning of complex articulated objects from a single-view image sequence. In contrast to prior motion information based methods, which estimate relatively simple articulations, our method can generate arbitrarily complex kinematic structures with skeletal topology by a successive iterative merge process. The iterative merge process is guided by a skeleton distance function which is generated from a novel object boundary generation method from sparse points. Our main contributions can be summarised as follows: (i) Unsupervised complex articulated kinematic structure learning by combining motion and skeleton information. (ii) Iterative fine-to-coarse merging strategy for adaptive motion segmentation and structure smoothing. (iii) Skeleton estimation from sparse feature points. (iv) A new highly articulated object dataset containing multi-stage complexity with ground truth. Our experiments show that the proposed method out-performs state-of-the-art methods both quantitatively and qualitatively

    GlyphDraw: Learning to Draw Chinese Characters in Image Synthesis Models Coherently

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    Recent breakthroughs in the field of language-guided image generation have yielded impressive achievements, enabling the creation of high-quality and diverse images based on user instructions. Although the synthesis performance is fascinating, one significant limitation of current image generation models is their insufficient ability to generate coherent text within images, particularly for complex glyph structures like Chinese characters. To address this problem, we introduce GlyphDraw, a general learning framework aiming at endowing image generation models with the capacity to generate images embedded with coherent text. To the best of our knowledge, this is the first work in the field of image synthesis to address the generation of Chinese characters. % we first adopt the OCR technique to collect images with Chinese characters as training samples, and extract the text and locations as auxiliary information. We first sophisticatedly design the image-text dataset's construction strategy, then build our model specifically on a diffusion-based image generator and carefully modify the network structure to allow the model to learn drawing Chinese characters with the help of glyph and position information. Furthermore, we maintain the model's open-domain image synthesis capability by preventing catastrophic forgetting by using a variety of training techniques. Extensive qualitative and quantitative experiments demonstrate that our method not only produces accurate Chinese characters as in prompts, but also naturally blends the generated text into the background. Please refer to https://1073521013.github.io/glyph-draw.github.ioComment: 24 pages, 5 figure

    A Structure-Guided Diffusion Model for Large-Hole Image Completion

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    Image completion techniques have made significant progress in filling missing regions (i.e., holes) in images. However, large-hole completion remains challenging due to limited structural information. In this paper, we address this problem by integrating explicit structural guidance into diffusion-based image completion, forming our structure-guided diffusion model (SGDM). It consists of two cascaded diffusion probabilistic models: structure and texture generators. The structure generator generates an edge image representing plausible structures within the holes, which is then used for guiding the texture generation process. To train both generators jointly, we devise a novel strategy that leverages optimal Bayesian denoising, which denoises the output of the structure generator in a single step and thus allows backpropagation. Our diffusion-based approach enables a diversity of plausible completions, while the editable edges allow for editing parts of an image. Our experiments on natural scene (Places) and face (CelebA-HQ) datasets demonstrate that our method achieves a superior or comparable visual quality compared to state-of-the-art approaches. The code is available for research purposes at https://github.com/UdonDa/Structure_Guided_Diffusion_Model.Comment: BMVC2023. Code: https://github.com/UdonDa/Structure_Guided_Diffusion_Mode

    GIT-Mol: A Multi-modal Large Language Model for Molecular Science with Graph, Image, and Text

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    Large language models have made significant strides in natural language processing, paving the way for innovative applications including molecular representation and generation. However, most existing single-modality approaches cannot capture the abundant and complex information in molecular data. Here, we introduce GIT-Mol, a multi-modal large language model that integrates the structure Graph, Image, and Text information, including the Simplified Molecular Input Line Entry System (SMILES) and molecular captions. To facilitate the integration of multi-modal molecular data, we propose GIT-Former, a novel architecture capable of mapping all modalities into a unified latent space. Our study develops an innovative any-to-language molecular translation strategy and achieves a 10%-15% improvement in molecular captioning, a 5%-10% accuracy increase in property prediction, and a 20% boost in molecule generation validity compared to baseline or single-modality models.Comment: 16 pages, 5 figure

    Hierarchical Cross-Modal Talking Face Generationwith Dynamic Pixel-Wise Loss

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    We devise a cascade GAN approach to generate talking face video, which is robust to different face shapes, view angles, facial characteristics, and noisy audio conditions. Instead of learning a direct mapping from audio to video frames, we propose first to transfer audio to high-level structure, i.e., the facial landmarks, and then to generate video frames conditioned on the landmarks. Compared to a direct audio-to-image approach, our cascade approach avoids fitting spurious correlations between audiovisual signals that are irrelevant to the speech content. We, humans, are sensitive to temporal discontinuities and subtle artifacts in video. To avoid those pixel jittering problems and to enforce the network to focus on audiovisual-correlated regions, we propose a novel dynamically adjustable pixel-wise loss with an attention mechanism. Furthermore, to generate a sharper image with well-synchronized facial movements, we propose a novel regression-based discriminator structure, which considers sequence-level information along with frame-level information. Thoughtful experiments on several datasets and real-world samples demonstrate significantly better results obtained by our method than the state-of-the-art methods in both quantitative and qualitative comparisons

    Towards Reliable Image Outpainting: Learning Structure-Aware Multimodal Fusion with Depth Guidance

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    Image outpainting technology generates visually plausible content regardless of authenticity, making it unreliable to be applied in practice. Thus, we propose a reliable image outpainting task, introducing the sparse depth from LiDARs to extrapolate authentic RGB scenes. The large field view of LiDARs allows it to serve for data enhancement and further multimodal tasks. Concretely, we propose a Depth-Guided Outpainting Network to model different feature representations of two modalities and learn the structure-aware cross-modal fusion. And two components are designed: 1) The Multimodal Learning Module produces unique depth and RGB feature representations from the perspectives of different modal characteristics. 2) The Depth Guidance Fusion Module leverages the complete depth modality to guide the establishment of RGB contents by progressive multimodal feature fusion. Furthermore, we specially design an additional constraint strategy consisting of Cross-modal Loss and Edge Loss to enhance ambiguous contours and expedite reliable content generation. Extensive experiments on KITTI and Waymo datasets demonstrate our superiority over the state-of-the-art method, quantitatively and qualitatively

    Unsupervised Adversarial Depth Estimation using Cycled Generative Networks

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    While recent deep monocular depth estimation approaches based on supervised regression have achieved remarkable performance, costly ground truth annotations are required during training. To cope with this issue, in this paper we present a novel unsupervised deep learning approach for predicting depth maps and show that the depth estimation task can be effectively tackled within an adversarial learning framework. Specifically, we propose a deep generative network that learns to predict the correspondence field i.e. the disparity map between two image views in a calibrated stereo camera setting. The proposed architecture consists of two generative sub-networks jointly trained with adversarial learning for reconstructing the disparity map and organized in a cycle such as to provide mutual constraints and supervision to each other. Extensive experiments on the publicly available datasets KITTI and Cityscapes demonstrate the effectiveness of the proposed model and competitive results with state of the art methods. The code and trained model are available on https://github.com/andrea-pilzer/unsup-stereo-depthGAN.Comment: To appear in 3DV 2018. Code is available on GitHu
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