18 research outputs found

    Distributed Exact Shortest Paths in Sublinear Time

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    The distributed single-source shortest paths problem is one of the most fundamental and central problems in the message-passing distributed computing. Classical Bellman-Ford algorithm solves it in O(n)O(n) time, where nn is the number of vertices in the input graph GG. Peleg and Rubinovich (FOCS'99) showed a lower bound of Ω~(D+n)\tilde{\Omega}(D + \sqrt{n}) for this problem, where DD is the hop-diameter of GG. Whether or not this problem can be solved in o(n)o(n) time when DD is relatively small is a major notorious open question. Despite intensive research \cite{LP13,N14,HKN15,EN16,BKKL16} that yielded near-optimal algorithms for the approximate variant of this problem, no progress was reported for the original problem. In this paper we answer this question in the affirmative. We devise an algorithm that requires O((nlogn)5/6)O((n \log n)^{5/6}) time, for D=O(nlogn)D = O(\sqrt{n \log n}), and O(D1/3(nlogn)2/3)O(D^{1/3} \cdot (n \log n)^{2/3}) time, for larger DD. This running time is sublinear in nn in almost the entire range of parameters, specifically, for D=o(n/log2n)D = o(n/\log^2 n). For the all-pairs shortest paths problem, our algorithm requires O(n5/3log2/3n)O(n^{5/3} \log^{2/3} n) time, regardless of the value of DD. We also devise the first algorithm with non-trivial complexity guarantees for computing exact shortest paths in the multipass semi-streaming model of computation. From the technical viewpoint, our algorithm computes a hopset G"G" of a skeleton graph GG' of GG without first computing GG' itself. We then conduct a Bellman-Ford exploration in GG"G' \cup G", while computing the required edges of GG' on the fly. As a result, our algorithm computes exactly those edges of GG' that it really needs, rather than computing approximately the entire GG'

    Near-Quadratic Lower Bounds for Two-Pass Graph Streaming Algorithms

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    We prove that any two-pass graph streaming algorithm for the ss-tt reachability problem in nn-vertex directed graphs requires near-quadratic space of n2o(1)n^{2-o(1)} bits. As a corollary, we also obtain near-quadratic space lower bounds for several other fundamental problems including maximum bipartite matching and (approximate) shortest path in undirected graphs. Our results collectively imply that a wide range of graph problems admit essentially no non-trivial streaming algorithm even when two passes over the input is allowed. Prior to our work, such impossibility results were only known for single-pass streaming algorithms, and the best two-pass lower bounds only ruled out o(n7/6)o(n^{7/6}) space algorithms, leaving open a large gap between (trivial) upper bounds and lower bounds
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