63,558 research outputs found
Balancing sums of random vectors
We study a higher-dimensional 'balls-into-bins' problem. An infinite sequence
of i.i.d. random vectors is revealed to us one vector at a time, and we are
required to partition these vectors into a fixed number of bins in such a way
as to keep the sums of the vectors in the different bins close together; how
close can we keep these sums almost surely? This question, our primary focus in
this paper, is closely related to the classical problem of partitioning a
sequence of vectors into balanced subsequences, in addition to having
applications to some problems in computer science.Comment: 17 pages, Discrete Analysi
Packing Sporadic Real-Time Tasks on Identical Multiprocessor Systems
In real-time systems, in addition to the functional correctness recurrent
tasks must fulfill timing constraints to ensure the correct behavior of the
system. Partitioned scheduling is widely used in real-time systems, i.e., the
tasks are statically assigned onto processors while ensuring that all timing
constraints are met. The decision version of the problem, which is to check
whether the deadline constraints of tasks can be satisfied on a given number of
identical processors, has been known -complete in the strong sense.
Several studies on this problem are based on approximations involving resource
augmentation, i.e., speeding up individual processors. This paper studies
another type of resource augmentation by allocating additional processors, a
topic that has not been explored until recently. We provide polynomial-time
algorithms and analysis, in which the approximation factors are dependent upon
the input instances. Specifically, the factors are related to the maximum ratio
of the period to the relative deadline of a task in the given task set. We also
show that these algorithms unfortunately cannot achieve a constant
approximation factor for general cases. Furthermore, we prove that the problem
does not admit any asymptotic polynomial-time approximation scheme (APTAS)
unless when the task set has constrained deadlines, i.e.,
the relative deadline of a task is no more than the period of the task.Comment: Accepted and to appear in ISAAC 2018, Yi-Lan, Taiwa
Non-centralized Control for Flow-based Distribution Networks: A Game-theoretical Insight
This paper solves a data-driven control problem for a flow-based distribution network with two objectives: a resource allocation and a fair distribution of costs. These objectives represent both cooperation and competition directions. It is proposed a solution that combines either a centralized or distributed cooperative game approach using the Shapley value to determine
a proper partitioning of the system and a fair communication cost distribution. On the other hand, a decentralized noncooperative game approach computing the Nash equilibrium is used to achieve the control objective of the resource allocation under a non-complete information topology. Furthermore, an invariant-set property is presented and the closed-loop system stability is analyzed for the non cooperative game approach. Another contribution regarding the cooperative game approach is an alternative way to compute the Shapley value for the proposed specific characteristic function. Unlike the classical
cooperative-games approach, which has a limited application due to the combinatorial explosion issues, the alternative method allows calculating the Shapley value in polynomial time and hence can be applied to large-scale problems.Generalitat de Catalunya FI 2014Ministerio de Ciencia y Educación DPI2016-76493-C3-3-RMinisterio de Ciencia y Educación DPI2008-05818Proyecto europeo FP7-ICT DYMASO
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