6 research outputs found

    Applications of Stationary Anonymous Sequential Games to Multiple Access Control in Wireless Communications

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    International audienceWe consider in this paper dynamic Multiple Access (MAC) games between a random number of players competing over collision channels. Each of several mobiles involved in an interaction determines whether to transmit at a high or at a low power. High power decreases the lifetime of the battery but results in smaller collision probability. We formulate this game as an anonymous sequential game with undiscounted reward which we recently introduced and which combines features from both population games (infinitely many players) and stochastic games. We briefly present this class of games and basic equilibrium existence results for the total expected reward as well as for the expected average reward. We then apply the theory in the MAC game

    A review on graphical evolutionary game for information diffusion on social networks

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    Purpose - With the recent development of science and technology, research on information diffusion has become increasingly important. Design/methodology/approach - To analyze the process of information diffusion, researchers have proposed a framework with graphical evolutionary game theory (EGT) according to the theory of biological evolution. Findings - Through this method, one can study and even predict information diffusion. Originality/value - This paper summarizes three existing works using graphical EGT to discuss how to obtain the static state and the dynamics of information diffusion in social network

    Stochastic State Dependent Population Games in Wireless Communication

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