3,053 research outputs found
Spectrum clouds: A session based spectrum trading system for multi-hop cognitive radio networks
Abstract—Spectrum trading creates more accessing opportu-nities for secondary users (SUs) and economically benefits the primary users (PUs). However, it is challenging to implement spectrum trading in multi-hop cognitive radio networks (CRNs) due to harsh cognitive radio (CR) requirements on SUs ’ devices and complex conflict and competition relationship among dif-ferent CR sessions. Unlike the per-user based spectrum trading designs in previous studies, in this paper, we propose a novel session based spectrum trading system, spectrum clouds, in multi-hop CRNs. In spectrum clouds, we introduce a new service provider, called secondary service provider (SSP), to harvest the available spectrum bands and facilitate the accessing of SUs without CR capability. The SSP also conducts spectrum trading among CR sessions w.r.t. their conflicts and competitions. Lever-aging a 3-dimensional (3-D) conflict graph, we mathematically describe the conflicts and competitions among the candidate sessions for spectrum trading. Given the rate requirements and bidding values of candidate trading sessions, we formulate the optimal spectrum trading into the SSP’s revenue maximization problem under multiple cross-layer constraints in multi-hop CRNs. In view of the NP-hardness of the problem, we have also developed heuristic algorithms to pursue feasible solutions. Through extensive simulations, we show that the solutions found by the proposed algorithms are close to the optimal one. I
Joint Channel Assignment and Opportunistic Routing for Maximizing Throughput in Cognitive Radio Networks
In this paper, we consider the joint opportunistic routing and channel
assignment problem in multi-channel multi-radio (MCMR) cognitive radio networks
(CRNs) for improving aggregate throughput of the secondary users. We first
present the nonlinear programming optimization model for this joint problem,
taking into account the feature of CRNs-channel uncertainty. Then considering
the queue state of a node, we propose a new scheme to select proper forwarding
candidates for opportunistic routing. Furthermore, a new algorithm for
calculating the forwarding probability of any packet at a node is proposed,
which is used to calculate how many packets a forwarder should send, so that
the duplicate transmission can be reduced compared with MAC-independent
opportunistic routing & encoding (MORE) [11]. Our numerical results show that
the proposed scheme performs significantly better that traditional routing and
opportunistic routing in which channel assignment strategy is employed.Comment: 5 pages, 4 figures, to appear in Proc. of IEEE GlobeCom 201
Spectrum Trading: An Abstracted Bibliography
This document contains a bibliographic list of major papers on spectrum
trading and their abstracts. The aim of the list is to offer researchers
entering this field a fast panorama of the current literature. The list is
continually updated on the webpage
\url{http://www.disp.uniroma2.it/users/naldi/Ricspt.html}. Omissions and papers
suggested for inclusion may be pointed out to the authors through e-mail
(\textit{[email protected]})
Applications of Repeated Games in Wireless Networks: A Survey
A repeated game is an effective tool to model interactions and conflicts for
players aiming to achieve their objectives in a long-term basis. Contrary to
static noncooperative games that model an interaction among players in only one
period, in repeated games, interactions of players repeat for multiple periods;
and thus the players become aware of other players' past behaviors and their
future benefits, and will adapt their behavior accordingly. In wireless
networks, conflicts among wireless nodes can lead to selfish behaviors,
resulting in poor network performances and detrimental individual payoffs. In
this paper, we survey the applications of repeated games in different wireless
networks. The main goal is to demonstrate the use of repeated games to
encourage wireless nodes to cooperate, thereby improving network performances
and avoiding network disruption due to selfish behaviors. Furthermore, various
problems in wireless networks and variations of repeated game models together
with the corresponding solutions are discussed in this survey. Finally, we
outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference
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