770 research outputs found
Actions in the Eye: Dynamic Gaze Datasets and Learnt Saliency Models for Visual Recognition
Systems based on bag-of-words models from image features collected at maxima
of sparse interest point operators have been used successfully for both
computer visual object and action recognition tasks. While the sparse,
interest-point based approach to recognition is not inconsistent with visual
processing in biological systems that operate in `saccade and fixate' regimes,
the methodology and emphasis in the human and the computer vision communities
remains sharply distinct. Here, we make three contributions aiming to bridge
this gap. First, we complement existing state-of-the art large scale dynamic
computer vision annotated datasets like Hollywood-2 and UCF Sports with human
eye movements collected under the ecological constraints of the visual action
recognition task. To our knowledge these are the first large human eye tracking
datasets to be collected and made publicly available for video,
vision.imar.ro/eyetracking (497,107 frames, each viewed by 16 subjects), unique
in terms of their (a) large scale and computer vision relevance, (b) dynamic,
video stimuli, (c) task control, as opposed to free-viewing. Second, we
introduce novel sequential consistency and alignment measures, which underline
the remarkable stability of patterns of visual search among subjects. Third, we
leverage the significant amount of collected data in order to pursue studies
and build automatic, end-to-end trainable computer vision systems based on
human eye movements. Our studies not only shed light on the differences between
computer vision spatio-temporal interest point image sampling strategies and
the human fixations, as well as their impact for visual recognition
performance, but also demonstrate that human fixations can be accurately
predicted, and when used in an end-to-end automatic system, leveraging some of
the advanced computer vision practice, can lead to state of the art results
Predicting Video Saliency with Object-to-Motion CNN and Two-layer Convolutional LSTM
Over the past few years, deep neural networks (DNNs) have exhibited great
success in predicting the saliency of images. However, there are few works that
apply DNNs to predict the saliency of generic videos. In this paper, we propose
a novel DNN-based video saliency prediction method. Specifically, we establish
a large-scale eye-tracking database of videos (LEDOV), which provides
sufficient data to train the DNN models for predicting video saliency. Through
the statistical analysis of our LEDOV database, we find that human attention is
normally attracted by objects, particularly moving objects or the moving parts
of objects. Accordingly, we propose an object-to-motion convolutional neural
network (OM-CNN) to learn spatio-temporal features for predicting the
intra-frame saliency via exploring the information of both objectness and
object motion. We further find from our database that there exists a temporal
correlation of human attention with a smooth saliency transition across video
frames. Therefore, we develop a two-layer convolutional long short-term memory
(2C-LSTM) network in our DNN-based method, using the extracted features of
OM-CNN as the input. Consequently, the inter-frame saliency maps of videos can
be generated, which consider the transition of attention across video frames.
Finally, the experimental results show that our method advances the
state-of-the-art in video saliency prediction.Comment: Jiang, Lai and Xu, Mai and Liu, Tie and Qiao, Minglang and Wang,
Zulin; DeepVS: A Deep Learning Based Video Saliency Prediction Approach;The
European Conference on Computer Vision (ECCV); September 201
Learning Gaze Transitions from Depth to Improve Video Saliency Estimation
In this paper we introduce a novel Depth-Aware Video Saliency approach to
predict human focus of attention when viewing RGBD videos on regular 2D
screens. We train a generative convolutional neural network which predicts a
saliency map for a frame, given the fixation map of the previous frame.
Saliency estimation in this scenario is highly important since in the near
future 3D video content will be easily acquired and yet hard to display. This
can be explained, on the one hand, by the dramatic improvement of 3D-capable
acquisition equipment. On the other hand, despite the considerable progress in
3D display technologies, most of the 3D displays are still expensive and
require wearing special glasses. To evaluate the performance of our approach,
we present a new comprehensive database of eye-fixation ground-truth for RGBD
videos. Our experiments indicate that integrating depth into video saliency
calculation is beneficial. We demonstrate that our approach outperforms
state-of-the-art methods for video saliency, achieving 15% relative
improvement
Computational models: Bottom-up and top-down aspects
Computational models of visual attention have become popular over the past
decade, we believe primarily for two reasons: First, models make testable
predictions that can be explored by experimentalists as well as theoreticians,
second, models have practical and technological applications of interest to the
applied science and engineering communities. In this chapter, we take a
critical look at recent attention modeling efforts. We focus on {\em
computational models of attention} as defined by Tsotsos \& Rothenstein
\shortcite{Tsotsos_Rothenstein11}: Models which can process any visual stimulus
(typically, an image or video clip), which can possibly also be given some task
definition, and which make predictions that can be compared to human or animal
behavioral or physiological responses elicited by the same stimulus and task.
Thus, we here place less emphasis on abstract models, phenomenological models,
purely data-driven fitting or extrapolation models, or models specifically
designed for a single task or for a restricted class of stimuli. For
theoretical models, we refer the reader to a number of previous reviews that
address attention theories and models more generally
\cite{Itti_Koch01nrn,Paletta_etal05,Frintrop_etal10,Rothenstein_Tsotsos08,Gottlieb_Balan10,Toet11,Borji_Itti12pami}
Bottom-up Attention, Models of
In this review, we examine the recent progress in saliency prediction and
proposed several avenues for future research. In spite of tremendous efforts
and huge progress, there is still room for improvement in terms finer-grained
analysis of deep saliency models, evaluation measures, datasets, annotation
methods, cognitive studies, and new applications. This chapter will appear in
Encyclopedia of Computational Neuroscience.Comment: arXiv admin note: substantial text overlap with arXiv:1810.0371
Spatio-Temporal Saliency Networks for Dynamic Saliency Prediction
Computational saliency models for still images have gained significant
popularity in recent years. Saliency prediction from videos, on the other hand,
has received relatively little interest from the community. Motivated by this,
in this work, we study the use of deep learning for dynamic saliency prediction
and propose the so-called spatio-temporal saliency networks. The key to our
models is the architecture of two-stream networks where we investigate
different fusion mechanisms to integrate spatial and temporal information. We
evaluate our models on the DIEM and UCF-Sports datasets and present highly
competitive results against the existing state-of-the-art models. We also carry
out some experiments on a number of still images from the MIT300 dataset by
exploiting the optical flow maps predicted from these images. Our results show
that considering inherent motion information in this way can be helpful for
static saliency estimation
Dynamical optical flow of saliency maps for predicting visual attention
Saliency maps are used to understand human attention and visual fixation.
However, while very well established for static images, there is no general
agreement on how to compute a saliency map of dynamic scenes. In this paper we
propose a mathematically rigorous approach to this prob- lem, including static
saliency maps of each video frame for the calculation of the optical flow.
Taking into account static saliency maps for calculating the optical flow
allows for overcoming the aperture problem. Our ap- proach is able to explain
human fixation behavior in situations which pose challenges to standard
approaches, such as when a fixated object disappears behind an occlusion and
reappears after several frames. In addition, we quantitatively compare our
model against alternative solutions using a large eye tracking data set.
Together, our results suggest that assessing optical flow information across a
series of saliency maps gives a highly accurate and useful account of human
overt attention in dynamic scenes
Saliency Prediction in the Deep Learning Era: Successes, Limitations, and Future Challenges
Visual saliency models have enjoyed a big leap in performance in recent
years, thanks to advances in deep learning and large scale annotated data.
Despite enormous effort and huge breakthroughs, however, models still fall
short in reaching human-level accuracy. In this work, I explore the landscape
of the field emphasizing on new deep saliency models, benchmarks, and datasets.
A large number of image and video saliency models are reviewed and compared
over two image benchmarks and two large scale video datasets. Further, I
identify factors that contribute to the gap between models and humans and
discuss remaining issues that need to be addressed to build the next generation
of more powerful saliency models. Some specific questions that are addressed
include: in what ways current models fail, how to remedy them, what can be
learned from cognitive studies of attention, how explicit saliency judgments
relate to fixations, how to conduct fair model comparison, and what are the
emerging applications of saliency models
Computational models of attention
This chapter reviews recent computational models of visual attention. We
begin with models for the bottom-up or stimulus-driven guidance of attention to
salient visual items, which we examine in seven different broad categories. We
then examine more complex models which address the top-down or goal-oriented
guidance of attention towards items that are more relevant to the task at hand
Benchmark 3D eye-tracking dataset for visual saliency prediction on stereoscopic 3D video
Visual Attention Models (VAMs) predict the location of an image or video
regions that are most likely to attract human attention. Although saliency
detection is well explored for 2D image and video content, there are only few
attempts made to design 3D saliency prediction models. Newly proposed 3D visual
attention models have to be validated over large-scale video saliency
prediction datasets, which also contain results of eye-tracking information.
There are several publicly available eye-tracking datasets for 2D image and
video content. In the case of 3D, however, there is still a need for
large-scale video saliency datasets for the research community for validating
different 3D-VAMs. In this paper, we introduce a large-scale dataset containing
eye-tracking data collected from 61 stereoscopic 3D videos (and also 2D
versions of those) and 24 subjects participated in a free-viewing test. We
evaluate the performance of the existing saliency detection methods over the
proposed dataset. In addition, we created an online benchmark for validating
the performance of the existing 2D and 3D visual attention models and
facilitate addition of new VAMs to the benchmark. Our benchmark currently
contains 50 different VAMs
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