98,827 research outputs found

    Temporally coherent 4D reconstruction of complex dynamic scenes

    Get PDF
    This paper presents an approach for reconstruction of 4D temporally coherent models of complex dynamic scenes. No prior knowledge is required of scene structure or camera calibration allowing reconstruction from multiple moving cameras. Sparse-to-dense temporal correspondence is integrated with joint multi-view segmentation and reconstruction to obtain a complete 4D representation of static and dynamic objects. Temporal coherence is exploited to overcome visual ambiguities resulting in improved reconstruction of complex scenes. Robust joint segmentation and reconstruction of dynamic objects is achieved by introducing a geodesic star convexity constraint. Comparative evaluation is performed on a variety of unstructured indoor and outdoor dynamic scenes with hand-held cameras and multiple people. This demonstrates reconstruction of complete temporally coherent 4D scene models with improved nonrigid object segmentation and shape reconstruction.Comment: To appear in The IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2016 . Video available at: https://www.youtube.com/watch?v=bm_P13_-Ds

    Sampling and Recovery of Pulse Streams

    Full text link
    Compressive Sensing (CS) is a new technique for the efficient acquisition of signals, images, and other data that have a sparse representation in some basis, frame, or dictionary. By sparse we mean that the N-dimensional basis representation has just K<<N significant coefficients; in this case, the CS theory maintains that just M = K log N random linear signal measurements will both preserve all of the signal information and enable robust signal reconstruction in polynomial time. In this paper, we extend the CS theory to pulse stream data, which correspond to S-sparse signals/images that are convolved with an unknown F-sparse pulse shape. Ignoring their convolutional structure, a pulse stream signal is K=SF sparse. Such signals figure prominently in a number of applications, from neuroscience to astronomy. Our specific contributions are threefold. First, we propose a pulse stream signal model and show that it is equivalent to an infinite union of subspaces. Second, we derive a lower bound on the number of measurements M required to preserve the essential information present in pulse streams. The bound is linear in the total number of degrees of freedom S + F, which is significantly smaller than the naive bound based on the total signal sparsity K=SF. Third, we develop an efficient signal recovery algorithm that infers both the shape of the impulse response as well as the locations and amplitudes of the pulses. The algorithm alternatively estimates the pulse locations and the pulse shape in a manner reminiscent of classical deconvolution algorithms. Numerical experiments on synthetic and real data demonstrate the advantages of our approach over standard CS

    FroDO: From Detections to 3D Objects

    Get PDF
    Object-oriented maps are important for scene understanding since they jointly capture geometry and semantics, allow individual instantiation and meaningful reasoning about objects. We introduce FroDO, a method for accurate 3D reconstruction of object instances from RGB video that infers their location, pose and shape in a coarse to fine manner. Key to FroDO is to embed object shapes in a novel learnt shape space that allows seamless switching between sparse point cloud and dense DeepSDF decoding. Given an input sequence of localized RGB frames, FroDO first aggregates 2D detections to instantiate a 3D bounding box per object. A shape code is regressed using an encoder network before optimizing shape and pose further under the learnt shape priors using sparse or dense shape representations. The optimization uses multi-view geometric, photometric and silhouette losses. We evaluate on real-world datasets, including Pix3D, Redwood-OS, and ScanNet, for single-view, multi-view, and multi-object reconstruction

    Linear Shape Deformation Models with Local Support Using Graph-based Structured Matrix Factorisation

    Get PDF
    Representing 3D shape deformations by linear models in high-dimensional space has many applications in computer vision and medical imaging, such as shape-based interpolation or segmentation. Commonly, using Principal Components Analysis a low-dimensional (affine) subspace of the high-dimensional shape space is determined. However, the resulting factors (the most dominant eigenvectors of the covariance matrix) have global support, i.e. changing the coefficient of a single factor deforms the entire shape. In this paper, a method to obtain deformation factors with local support is presented. The benefits of such models include better flexibility and interpretability as well as the possibility of interactively deforming shapes locally. For that, based on a well-grounded theoretical motivation, we formulate a matrix factorisation problem employing sparsity and graph-based regularisation terms. We demonstrate that for brain shapes our method outperforms the state of the art in local support models with respect to generalisation ability and sparse shape reconstruction, whereas for human body shapes our method gives more realistic deformations.Comment: Please cite CVPR 2016 versio
    • …
    corecore