8,195 research outputs found
OntoMaven: Maven-based Ontology Development and Management of Distributed Ontology Repositories
In collaborative agile ontology development projects support for modular
reuse of ontologies from large existing remote repositories, ontology project
life cycle management, and transitive dependency management are important
needs. The Apache Maven approach has proven its success in distributed
collaborative Software Engineering by its widespread adoption. The contribution
of this paper is a new design artifact called OntoMaven. OntoMaven adopts the
Maven-based development methodology and adapts its concepts to knowledge
engineering for Maven-based ontology development and management of ontology
artifacts in distributed ontology repositories.Comment: Pre-print submission to 9th International Workshop on Semantic Web
Enabled Software Engineering (SWESE2013). Berlin, Germany, December 2-5, 201
What is the Connection Between Issues, Bugs, and Enhancements? (Lessons Learned from 800+ Software Projects)
Agile teams juggle multiple tasks so professionals are often assigned to
multiple projects, especially in service organizations that monitor and
maintain a large suite of software for a large user base. If we could predict
changes in project conditions changes, then managers could better adjust the
staff allocated to those projects.This paper builds such a predictor using data
from 832 open source and proprietary applications. Using a time series analysis
of the last 4 months of issues, we can forecast how many bug reports and
enhancement requests will be generated next month. The forecasts made in this
way only require a frequency count of this issue reports (and do not require an
historical record of bugs found in the project). That is, this kind of
predictive model is very easy to deploy within a project. We hence strongly
recommend this method for forecasting future issues, enhancements, and bugs in
a project.Comment: Accepted to 2018 International Conference on Software Engineering, at
the software engineering in practice track. 10 pages, 10 figure
We Don't Need Another Hero? The Impact of "Heroes" on Software Development
A software project has "Hero Developers" when 80% of contributions are
delivered by 20% of the developers. Are such heroes a good idea? Are too many
heroes bad for software quality? Is it better to have more/less heroes for
different kinds of projects? To answer these questions, we studied 661 open
source projects from Public open source software (OSS) Github and 171 projects
from an Enterprise Github.
We find that hero projects are very common. In fact, as projects grow in
size, nearly all project become hero projects. These findings motivated us to
look more closely at the effects of heroes on software development. Analysis
shows that the frequency to close issues and bugs are not significantly
affected by the presence of project type (Public or Enterprise). Similarly, the
time needed to resolve an issue/bug/enhancement is not affected by heroes or
project type. This is a surprising result since, before looking at the data, we
expected that increasing heroes on a project will slow down howfast that
project reacts to change. However, we do find a statistically significant
association between heroes, project types, and enhancement resolution rates.
Heroes do not affect enhancement resolution rates in Public projects. However,
in Enterprise projects, the more heroes increase the rate at which project
complete enhancements.
In summary, our empirical results call for a revision of a long-held truism
in software engineering. Software heroes are far more common and valuable than
suggested by the literature, particularly for medium to large Enterprise
developments. Organizations should reflect on better ways to find and retain
more of these heroesComment: 8 pages + 1 references, Accepted to International conference on
Software Engineering - Software Engineering in Practice, 201
Beyond Surveys: Analyzing Software Development Artifacts to Assess Teaching Efforts
This Innovative Practice Full Paper presents an approach of using software
development artifacts to gauge student behavior and the effectiveness of
changes to curriculum design. There is an ongoing need to adapt university
courses to changing requirements and shifts in industry. As an educator it is
therefore vital to have access to methods, with which to ascertain the effects
of curriculum design changes. In this paper, we present our approach of
analyzing software repositories in order to gauge student behavior during
project work. We evaluate this approach in a case study of a university
undergraduate software development course teaching agile development
methodologies. Surveys revealed positive attitudes towards the course and the
change of employed development methodology from Scrum to Kanban. However,
surveys were not usable to ascertain the degree to which students had adapted
their workflows and whether they had done so in accordance with course goals.
Therefore, we analyzed students' software repository data, which represents
information that can be collected by educators to reveal insights into learning
successes and detailed student behavior. We analyze the software repositories
created during the last five courses, and evaluate differences in workflows
between Kanban and Scrum usage
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