13,478 research outputs found
Route Planning in Transportation Networks
We survey recent advances in algorithms for route planning in transportation
networks. For road networks, we show that one can compute driving directions in
milliseconds or less even at continental scale. A variety of techniques provide
different trade-offs between preprocessing effort, space requirements, and
query time. Some algorithms can answer queries in a fraction of a microsecond,
while others can deal efficiently with real-time traffic. Journey planning on
public transportation systems, although conceptually similar, is a
significantly harder problem due to its inherent time-dependent and
multicriteria nature. Although exact algorithms are fast enough for interactive
queries on metropolitan transit systems, dealing with continent-sized instances
requires simplifications or heavy preprocessing. The multimodal route planning
problem, which seeks journeys combining schedule-based transportation (buses,
trains) with unrestricted modes (walking, driving), is even harder, relying on
approximate solutions even for metropolitan inputs.Comment: This is an updated version of the technical report MSR-TR-2014-4,
previously published by Microsoft Research. This work was mostly done while
the authors Daniel Delling, Andrew Goldberg, and Renato F. Werneck were at
Microsoft Research Silicon Valle
Utilitarian resource assignment
This paper studies a resource allocation problem introduced by Koutsoupias
and Papadimitriou. The scenario is modelled as a multiple-player game in which
each player selects one of a finite number of known resources. The cost to the
player is the total weight of all players who choose that resource, multiplied
by the ``delay'' of that resource. Recent papers have studied the Nash
equilibria and social optima of this game in terms of the cost
metric, in which the social cost is taken to be the maximum cost to any player.
We study the variant of this game, in which the social cost is taken to
be the sum of the costs to the individual players, rather than the maximum of
these costs. We give bounds on the size of the coordination ratio, which is the
ratio between the social cost incurred by selfish behavior and the optimal
social cost; we also study the algorithmic problem of finding optimal
(lowest-cost) assignments and Nash Equilibria. Additionally, we obtain bounds
on the ratio between alternative Nash equilibria for some special cases of the
problem.Comment: 19 page
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