2,584 research outputs found
Computing Normalized Equilibria in Convex-Concave Games
Abstract. This paper considers a fairly large class of noncooperative games in which strategies are jointly constrained. When what is called the Ky Fan or Nikaidô-Isoda function is convex-concave, selected Nash equilibria correspond to diagonal saddle points of that function. This feature is exploited to design computational algorithms for finding such equilibria. To comply with some freedom of individual choice the algorithms developed here are fairly decentralized. However, since coupling constraints must be enforced, repeated coordination is needed while underway towards equilibrium. Particular instances include zero-sum, two-person games - or minimax problems - that are convex-concave and involve convex coupling constraints.Noncooperative games; Nash equilibrium; joint constraints; quasivariational inequalities; exact penalty; subgradient projection; proximal point algorithm; partial regularization; saddle points; Ky Fan or Nikaidô-Isoda functions.
Continuous-time integral dynamics for Aggregative Game equilibrium seeking
In this paper, we consider continuous-time semi-decentralized dynamics for
the equilibrium computation in a class of aggregative games. Specifically, we
propose a scheme where decentralized projected-gradient dynamics are driven by
an integral control law. To prove global exponential convergence of the
proposed dynamics to an aggregative equilibrium, we adopt a quadratic Lyapunov
function argument. We derive a sufficient condition for global convergence that
we position within the recent literature on aggregative games, and in
particular we show that it improves on established results
Optimal Linear Precoding Strategies for Wideband Non-Cooperative Systems based on Game Theory-Part I: Nash Equilibria
In this two-parts paper we propose a decentralized strategy, based on a
game-theoretic formulation, to find out the optimal precoding/multiplexing
matrices for a multipoint-to-multipoint communication system composed of a set
of wideband links sharing the same physical resources, i.e., time and
bandwidth. We assume, as optimality criterion, the achievement of a Nash
equilibrium and consider two alternative optimization problems: 1) the
competitive maximization of mutual information on each link, given constraints
on the transmit power and on the spectral mask imposed by the radio spectrum
regulatory bodies; and 2) the competitive maximization of the transmission
rate, using finite order constellations, under the same constraints as above,
plus a constraint on the average error probability. In Part I of the paper, we
start by showing that the solution set of both noncooperative games is always
nonempty and contains only pure strategies. Then, we prove that the optimal
precoding/multiplexing scheme for both games leads to a channel diagonalizing
structure, so that both matrix-valued problems can be recast in a simpler
unified vector power control game, with no performance penalty. Thus, we study
this simpler game and derive sufficient conditions ensuring the uniqueness of
the Nash equilibrium. Interestingly, although derived under stronger
constraints, incorporating for example spectral mask constraints, our
uniqueness conditions have broader validity than previously known conditions.
Finally, we assess the goodness of the proposed decentralized strategy by
comparing its performance with the performance of a Pareto-optimal centralized
scheme. To reach the Nash equilibria of the game, in Part II, we propose
alternative distributed algorithms, along with their convergence conditions.Comment: Paper submitted to IEEE Transactions on Signal Processing, September
22, 2005. Revised March 14, 2007. Accepted June 5, 2007. To be published on
IEEE Transactions on Signal Processing, 2007. To appear on IEEE Transactions
on Signal Processing, 200
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