40 research outputs found

    An Ensemble of Knowledge Sharing Models for Dynamic Hand Gesture Recognition

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    The focus of this paper is dynamic gesture recognition in the context of the interaction between humans and machines. We propose a model consisting of two sub-networks, a transformer and an ordered-neuron long-short-term-memory (ON-LSTM) based recurrent neural network (RNN). Each sub-network is trained to perform the task of gesture recognition using only skeleton joints. Since each sub-network extracts different types of features due to the difference in architecture, the knowledge can be shared between the sub-networks. Through knowledge distillation, the features and predictions from each sub-network are fused together into a new fusion classifier. In addition, a cyclical learning rate can be used to generate a series of models that are combined in an ensemble, in order to yield a more generalizable prediction. The proposed ensemble of knowledge-sharing models exhibits an overall accuracy of 86.11% using only skeleton information, as tested using the Dynamic Hand Gesture-14/28 datasetComment: Accepted at International Joint Conference on Neural Networ

    LE-HGR: A Lightweight and Efficient RGB-based Online Gesture Recognition Network for Embedded AR Devices

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    Online hand gesture recognition (HGR) techniques are essential in augmented reality (AR) applications for enabling natural human-to-computer interaction and communication. In recent years, the consumer market for low-cost AR devices has been rapidly growing, while the technology maturity in this domain is still limited. Those devices are typical of low prices, limited memory, and resource-constrained computational units, which makes online HGR a challenging problem. To tackle this problem, we propose a lightweight and computationally efficient HGR framework, namely LE-HGR, to enable real-time gesture recognition on embedded devices with low computing power. We also show that the proposed method is of high accuracy and robustness, which is able to reach high-end performance in a variety of complicated interaction environments. To achieve our goal, we first propose a cascaded multi-task convolutional neural network (CNN) to simultaneously predict probabilities of hand detection and regress hand keypoint locations online. We show that, with the proposed cascaded architecture design, false-positive estimates can be largely eliminated. Additionally, an associated mapping approach is introduced to track the hand trace via the predicted locations, which addresses the interference of multi-handedness. Subsequently, we propose a trace sequence neural network (TraceSeqNN) to recognize the hand gesture by exploiting the motion features of the tracked trace. Finally, we provide a variety of experimental results to show that the proposed framework is able to achieve state-of-the-art accuracy with significantly reduced computational cost, which are the key properties for enabling real-time applications in low-cost commercial devices such as mobile devices and AR/VR headsets.Comment: Published in: 2019 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct

    SHREC'17 Track: 3D Hand Gesture Recognition Using a Depth and Skeletal Dataset

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    International audienceHand gesture recognition is recently becoming one of the most attractive field of research in pattern recognition. The objective of this track is to evaluate the performance of recent recognition approaches using a challenging hand gesture dataset containing 14 gestures, performed by 28 participants executing the same gesture with two different numbers of fingers. Two research groups have participated to this track, the accuracy of their recognition algorithms have been evaluated and compared to three other state-of-the-art approaches
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