82,130 research outputs found
Learning a Pose Lexicon for Semantic Action Recognition
This paper presents a novel method for learning a pose lexicon comprising
semantic poses defined by textual instructions and their associated visual
poses defined by visual features. The proposed method simultaneously takes two
input streams, semantic poses and visual pose candidates, and statistically
learns a mapping between them to construct the lexicon. With the learned
lexicon, action recognition can be cast as the problem of finding the maximum
translation probability of a sequence of semantic poses given a stream of
visual pose candidates. Experiments evaluating pre-trained and zero-shot action
recognition conducted on MSRC-12 gesture and WorkoutSu-10 exercise datasets
were used to verify the efficacy of the proposed method.Comment: Accepted by the 2016 IEEE International Conference on Multimedia and
Expo (ICME 2016). 6 pages paper and 4 pages supplementary materia
NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understanding
Research on depth-based human activity analysis achieved outstanding
performance and demonstrated the effectiveness of 3D representation for action
recognition. The existing depth-based and RGB+D-based action recognition
benchmarks have a number of limitations, including the lack of large-scale
training samples, realistic number of distinct class categories, diversity in
camera views, varied environmental conditions, and variety of human subjects.
In this work, we introduce a large-scale dataset for RGB+D human action
recognition, which is collected from 106 distinct subjects and contains more
than 114 thousand video samples and 8 million frames. This dataset contains 120
different action classes including daily, mutual, and health-related
activities. We evaluate the performance of a series of existing 3D activity
analysis methods on this dataset, and show the advantage of applying deep
learning methods for 3D-based human action recognition. Furthermore, we
investigate a novel one-shot 3D activity recognition problem on our dataset,
and a simple yet effective Action-Part Semantic Relevance-aware (APSR)
framework is proposed for this task, which yields promising results for
recognition of the novel action classes. We believe the introduction of this
large-scale dataset will enable the community to apply, adapt, and develop
various data-hungry learning techniques for depth-based and RGB+D-based human
activity understanding. [The dataset is available at:
http://rose1.ntu.edu.sg/Datasets/actionRecognition.asp]Comment: IEEE Transactions on Pattern Analysis and Machine Intelligence
(TPAMI
An Expressive Deep Model for Human Action Parsing from A Single Image
This paper aims at one newly raising task in vision and multimedia research:
recognizing human actions from still images. Its main challenges lie in the
large variations in human poses and appearances, as well as the lack of
temporal motion information. Addressing these problems, we propose to develop
an expressive deep model to naturally integrate human layout and surrounding
contexts for higher level action understanding from still images. In
particular, a Deep Belief Net is trained to fuse information from different
noisy sources such as body part detection and object detection. To bridge the
semantic gap, we used manually labeled data to greatly improve the
effectiveness and efficiency of the pre-training and fine-tuning stages of the
DBN training. The resulting framework is shown to be robust to sometimes
unreliable inputs (e.g., imprecise detections of human parts and objects), and
outperforms the state-of-the-art approaches.Comment: 6 pages, 8 figures, ICME 201
Loss Guided Activation for Action Recognition in Still Images
One significant problem of deep-learning based human action recognition is
that it can be easily misled by the presence of irrelevant objects or
backgrounds. Existing methods commonly address this problem by employing
bounding boxes on the target humans as part of the input, in both training and
testing stages. This requirement of bounding boxes as part of the input is
needed to enable the methods to ignore irrelevant contexts and extract only
human features. However, we consider this solution is inefficient, since the
bounding boxes might not be available. Hence, instead of using a person
bounding box as an input, we introduce a human-mask loss to automatically guide
the activations of the feature maps to the target human who is performing the
action, and hence suppress the activations of misleading contexts. We propose a
multi-task deep learning method that jointly predicts the human action class
and human location heatmap. Extensive experiments demonstrate our approach is
more robust compared to the baseline methods under the presence of irrelevant
misleading contexts. Our method achieves 94.06\% and 40.65\% (in terms of mAP)
on Stanford40 and MPII dataset respectively, which are 3.14\% and 12.6\%
relative improvements over the best results reported in the literature, and
thus set new state-of-the-art results. Additionally, unlike some existing
methods, we eliminate the requirement of using a person bounding box as an
input during testing.Comment: Accepted to appear in ACCV 201
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