2,072 research outputs found

    Design and Implementation of MPICH2 over InfiniBand with RDMA Support

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    For several years, MPI has been the de facto standard for writing parallel applications. One of the most popular MPI implementations is MPICH. Its successor, MPICH2, features a completely new design that provides more performance and flexibility. To ensure portability, it has a hierarchical structure based on which porting can be done at different levels. In this paper, we present our experiences designing and implementing MPICH2 over InfiniBand. Because of its high performance and open standard, InfiniBand is gaining popularity in the area of high-performance computing. Our study focuses on optimizing the performance of MPI-1 functions in MPICH2. One of our objectives is to exploit Remote Direct Memory Access (RDMA) in Infiniband to achieve high performance. We have based our design on the RDMA Channel interface provided by MPICH2, which encapsulates architecture-dependent communication functionalities into a very small set of functions. Starting with a basic design, we apply different optimizations and also propose a zero-copy-based design. We characterize the impact of our optimizations and designs using microbenchmarks. We have also performed an application-level evaluation using the NAS Parallel Benchmarks. Our optimized MPICH2 implementation achieves 7.6 μ\mus latency and 857 MB/s bandwidth, which are close to the raw performance of the underlying InfiniBand layer. Our study shows that the RDMA Channel interface in MPICH2 provides a simple, yet powerful, abstraction that enables implementations with high performance by exploiting RDMA operations in InfiniBand. To the best of our knowledge, this is the first high-performance design and implementation of MPICH2 on InfiniBand using RDMA support.Comment: 12 pages, 17 figure

    Optimized Broadcast for Deep Learning Workloads on Dense-GPU InfiniBand Clusters: MPI or NCCL?

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    Dense Multi-GPU systems have recently gained a lot of attention in the HPC arena. Traditionally, MPI runtimes have been primarily designed for clusters with a large number of nodes. However, with the advent of MPI+CUDA applications and CUDA-Aware MPI runtimes like MVAPICH2 and OpenMPI, it has become important to address efficient communication schemes for such dense Multi-GPU nodes. This coupled with new application workloads brought forward by Deep Learning frameworks like Caffe and Microsoft CNTK pose additional design constraints due to very large message communication of GPU buffers during the training phase. In this context, special-purpose libraries like NVIDIA NCCL have been proposed for GPU-based collective communication on dense GPU systems. In this paper, we propose a pipelined chain (ring) design for the MPI_Bcast collective operation along with an enhanced collective tuning framework in MVAPICH2-GDR that enables efficient intra-/inter-node multi-GPU communication. We present an in-depth performance landscape for the proposed MPI_Bcast schemes along with a comparative analysis of NVIDIA NCCL Broadcast and NCCL-based MPI_Bcast. The proposed designs for MVAPICH2-GDR enable up to 14X and 16.6X improvement, compared to NCCL-based solutions, for intra- and inter-node broadcast latency, respectively. In addition, the proposed designs provide up to 7% improvement over NCCL-based solutions for data parallel training of the VGG network on 128 GPUs using Microsoft CNTK.Comment: 8 pages, 3 figure

    Tiramisu: A Polyhedral Compiler for Expressing Fast and Portable Code

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    This paper introduces Tiramisu, a polyhedral framework designed to generate high performance code for multiple platforms including multicores, GPUs, and distributed machines. Tiramisu introduces a scheduling language with novel extensions to explicitly manage the complexities that arise when targeting these systems. The framework is designed for the areas of image processing, stencils, linear algebra and deep learning. Tiramisu has two main features: it relies on a flexible representation based on the polyhedral model and it has a rich scheduling language allowing fine-grained control of optimizations. Tiramisu uses a four-level intermediate representation that allows full separation between the algorithms, loop transformations, data layouts, and communication. This separation simplifies targeting multiple hardware architectures with the same algorithm. We evaluate Tiramisu by writing a set of image processing, deep learning, and linear algebra benchmarks and compare them with state-of-the-art compilers and hand-tuned libraries. We show that Tiramisu matches or outperforms existing compilers and libraries on different hardware architectures, including multicore CPUs, GPUs, and distributed machines.Comment: arXiv admin note: substantial text overlap with arXiv:1803.0041

    Multicore-aware parallel temporal blocking of stencil codes for shared and distributed memory

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    New algorithms and optimization techniques are needed to balance the accelerating trend towards bandwidth-starved multicore chips. It is well known that the performance of stencil codes can be improved by temporal blocking, lessening the pressure on the memory interface. We introduce a new pipelined approach that makes explicit use of shared caches in multicore environments and minimizes synchronization and boundary overhead. For clusters of shared-memory nodes we demonstrate how temporal blocking can be employed successfully in a hybrid shared/distributed-memory environment.Comment: 9 pages, 6 figure
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