2 research outputs found

    Psychology State Acquiring Device Based on Sitting Postures for Implicit Interaction

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    Context-aware is very important for implicit interaction. User's psychology state as a kind of user context can be used in the interaction to improve quality and to make the service more individual. In this paper, a psychology state acquiring device based on sitting postures for implicit interaction is developed. The device consists of two parts: pressure sensor matrix and micro control unit. The former is made up of 40 pairs of pressure sensor node to sense pressure distribution on it, and the latter has a power supply module, first/second level CD4051 parts, operational amplifier LM324, AD0804, and STC89C52RC mainly to realize sampling control and analysis. With this device, several experiments are carried on. It can be seen that the effect is good enough in single set testing, area (palm/sitting) testing and the actual environment testing. So it can be used in implicit human computer interaction researches and applied in another area

    Simulating Incubation Effects Using the Explicit Implicit Interaction with Bayes Factor (EII-BF) Model

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    Abstract—Most psychological theories of problem solving have focused on modeling explicit processes that gradually bring the solver closer to the solution in a mostly explicit and deliberative way. This approach to problem solving is typically inefficient when the problem is too complex, ill-understood, or ambiguous. In such a case, a ‘creative ’ approach to problem solving might be more appropriate. In the present paper, we propose a neural-network-based computational model implementing the Explicit-Implicit Interaction theory of creative problem solving that involves alternating between implicit and explicit processing. In the present, the new model is used to simulate the incubation process in lexical decision and free recall. A I
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