6 research outputs found

    A Game Theory-Based Obstacle Avoidance Routing Protocol for Wireless Sensor Networks

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    The obstacle avoidance problem in geographic forwarding is an important issue for location-based routing in wireless sensor networks. The presence of an obstacle leads to several geographic routing problems such as excessive energy consumption and data congestion. Obstacles are hard to avoid in realistic environments. To bypass obstacles, most routing protocols tend to forward packets along the obstacle boundaries. This leads to a situation where the nodes at the boundaries exhaust their energy rapidly and the obstacle area is diffused. In this paper, we introduce a novel routing algorithm to solve the obstacle problem in wireless sensor networks based on a game-theory model. Our algorithm forms a concave region that cannot forward packets to achieve the aim of improving the transmission success rate and decreasing packet transmission delays. We consider the residual energy, out-degree and forwarding angle to determine the forwarding probability and payoff function of forwarding candidates. This achieves the aim of load balance and reduces network energy consumption. Simulation results show that based on the average delivery delay, energy consumption and packet delivery ratio performances our protocol is superior to other traditional schemes

    Simple and Efficient Geographic Routing Around Obstacles for Wireless Sensor Networks

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    Simple and Efficient Geographic Routing around Obstacles for Wireless Sensor Networks

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    Abstract. Geographic routing is becoming the protocol of choice for many sensor network applications. The current state of the art is unsatisfactory: some algorithms are very efficient, however they require a preliminary planarization of the communication graph. Planarization induces overhead and is thus not realistic for some scenarios such as the case of highly dynamic network topologies. On the other hand, georouting algorithms which do not rely on planarization have fairly low success rates and fail to route messages around all but the simplest obstacles. To overcome these limitations, we propose the GRIC geographic routing algorithm. It has absolutely no topology maintenance overhead, almost 100 % delivery rates (when no obstacles are added), bypasses large convex obstacles, finds short paths to the destination, resists link failure and is fairly simple to implement. The case of hard concave obstacles is also studied; such obstacles are hard instances for which performance diminishes.
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