115,222 research outputs found

    Gaussian-Process-based Robot Learning from Demonstration

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    Endowed with higher levels of autonomy, robots are required to perform increasingly complex manipulation tasks. Learning from demonstration is arising as a promising paradigm for transferring skills to robots. It allows to implicitly learn task constraints from observing the motion executed by a human teacher, which can enable adaptive behavior. We present a novel Gaussian-Process-based learning from demonstration approach. This probabilistic representation allows to generalize over multiple demonstrations, and encode variability along the different phases of the task. In this paper, we address how Gaussian Processes can be used to effectively learn a policy from trajectories in task space. We also present a method to efficiently adapt the policy to fulfill new requirements, and to modulate the robot behavior as a function of task variability. This approach is illustrated through a real-world application using the TIAGo robot.Comment: 8 pages, 10 figure

    Learning joint feature adaptation for zero-shot recognition

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    Zero-shot recognition (ZSR) aims to recognize target-domain data instances of unseen classes based on the models learned from associated pairs of seen-class source and target domain data. One of the key challenges in ZSR is the relative scarcity of source-domain features (e.g. one feature vector per class), which do not fully account for wide variability in target-domain instances. In this paper we propose a novel framework of learning data-dependent feature transforms for scoring similarity between an arbitrary pair of source and target data instances to account for the wide variability in target domain. Our proposed approach is based on optimizing over a parameterized family of local feature displacements that maximize the source-target adaptive similarity functions. Accordingly we propose formulating zero-shot learning (ZSL) using latent structural SVMs to learn our similarity functions from training data. As demonstration we design a specific algorithm under the proposed framework involving bilinear similarity functions and regularized least squares as penalties for feature displacement. We test our approach on several benchmark datasets for ZSR and show significant improvement over the state-of-the-art. For instance, on aP&Y dataset we can achieve 80.89% in terms of recognition accuracy, outperforming the state-of-the-art by 11.15%

    Data-Driven Grasp Synthesis - A Survey

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    We review the work on data-driven grasp synthesis and the methodologies for sampling and ranking candidate grasps. We divide the approaches into three groups based on whether they synthesize grasps for known, familiar or unknown objects. This structure allows us to identify common object representations and perceptual processes that facilitate the employed data-driven grasp synthesis technique. In the case of known objects, we concentrate on the approaches that are based on object recognition and pose estimation. In the case of familiar objects, the techniques use some form of a similarity matching to a set of previously encountered objects. Finally for the approaches dealing with unknown objects, the core part is the extraction of specific features that are indicative of good grasps. Our survey provides an overview of the different methodologies and discusses open problems in the area of robot grasping. We also draw a parallel to the classical approaches that rely on analytic formulations.Comment: 20 pages, 30 Figures, submitted to IEEE Transactions on Robotic
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