922 research outputs found

    Shepherding the crowd yields better work

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    Optimal shepherding and transport of a flock

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    We investigate how a shepherd should move in order to effectively herd and guide a flock of agents towards a target. Using a detailed agent-based model (ABM) for the members of the flock, we pose and solve an optimization problem for the shepherd that has to simultaneously work to keep the flock cohesive while coercing it towards a prescribed project. We find that three distinct strategies emerge as potential solutions as a function of just two parameters: the ratio of herd size to shepherd repulsion length and the ratio of herd speed to shepherd speed. We term these as: (i) mustering, in which the shepherd circles the herd to ensure compactness, (ii) droving, in which the shepherd chases the herd in a desired direction, and (iii) driving, a hitherto unreported strategy where the flock surrounds a shepherd that drives it from within. A minimal dynamical model for the size, shape and position of the herd captures the effective behavior of the ABM, and further allows us to characterize the different herding strategies in terms of the behavior of the shepherd that librates (mustering), oscillates (droving) or moves steadily (driving). All together, our study yields a simple and intuitive classification of herding strategies that ought to be of general interest in the context of controlling the collective behavior of active matter.Comment: A couple paragraphs removed for brevit

    A Glimpse Far into the Future: Understanding Long-term Crowd Worker Quality

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    Microtask crowdsourcing is increasingly critical to the creation of extremely large datasets. As a result, crowd workers spend weeks or months repeating the exact same tasks, making it necessary to understand their behavior over these long periods of time. We utilize three large, longitudinal datasets of nine million annotations collected from Amazon Mechanical Turk to examine claims that workers fatigue or satisfice over these long periods, producing lower quality work. We find that, contrary to these claims, workers are extremely stable in their quality over the entire period. To understand whether workers set their quality based on the task's requirements for acceptance, we then perform an experiment where we vary the required quality for a large crowdsourcing task. Workers did not adjust their quality based on the acceptance threshold: workers who were above the threshold continued working at their usual quality level, and workers below the threshold self-selected themselves out of the task. Capitalizing on this consistency, we demonstrate that it is possible to predict workers' long-term quality using just a glimpse of their quality on the first five tasks.Comment: 10 pages, 11 figures, accepted CSCW 201
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