11 research outputs found

    Sending multiple RTP streams in a single RTP session

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    This memo expands and clarifies the behavior of Real-time Transport Protocol (RTP) endpoints that use multiple synchronization sources (SSRCs). This occurs, for example, when an endpoint sends multiple RTP streams in a single RTP session. This memo updates RFC 3550 with regard to handling multiple SSRCs per endpoint in RTP sessions, with a particular focus on RTP Control Protocol (RTCP) behavior. It also updates RFC 4585 to change and clarify the calculation of the timeout of SSRCs and the inclusion of feedback messages

    Sending Multiple RTP Streams in a Single RTP Session

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    Sending multiple RTP streams in a single RTP session: grouping RTP control protocol (RTCP) reception statistics and other feedback

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    RTP allows multiple RTP streams to be sent in a single session but requires each Synchronization Source (SSRC) to send RTP Control Protocol (RTCP) reception quality reports for every other SSRC visible in the session. This causes the number of RTCP reception reports to grow with the number of SSRCs, rather than the number of endpoints. In many cases, most of these RTCP reception reports are unnecessary, since all SSRCs of an endpoint are normally co-located and see the same reception quality. This memo defines a Reporting Group extension to RTCP to reduce the reporting overhead in such scenarios

    Multimedia congestion control: circuit breakers for unicast RTP sessions

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    The Real-time Transport Protocol (RTP) is widely used in telephony, video conferencing, and telepresence applications. Such applications are often run on best-effort UDP/IP networks. If congestion control is not implemented in these applications, then network congestion can lead to uncontrolled packet loss and a resulting deterioration of the user's multimedia experience. The congestion control algorithm acts as a safety measure by stopping RTP flows from using excessive resources and protecting the network from overload. At the time of this writing, however, while there are several proprietary solutions, there is no standard algorithm for congestion control of interactive RTP flows. This document does not propose a congestion control algorithm. It instead defines a minimal set of RTP circuit breakers: conditions under which an RTP sender needs to stop transmitting media data to protect the network from excessive congestion. It is expected that, in the absence of long-lived excessive congestion, RTP applications running on best-effort IP networks will be able to operate without triggering these circuit breakers. To avoid triggering the RTP circuit breaker, any Standards Track congestion control algorithms defined for RTP will need to operate within the envelope set by these RTP circuit breaker algorithms

    Real-time Audio-Visual Media Transport over QUIC

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    We consider the problem of how to transport low-latency, interactive, real-time traffic over QUIC. This is needed to support applications like WebRTC, but difficult to support due to the reliable, unframed, nature of QUIC streams. We review the needs of low-latency real-time applications and how they have been supported in previous protocols, then propose a minimal set of extensions to QUIC to provide such support. Compared to a raw datagram service, our extensions provide meaningful support for partially reliable and real-time flows, in a backwards compatible manner

    Sending Multiple Types of Media in a Single RTP Session

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    This document specifies how an RTP session can contain RTP streams with media from multiple media types such as audio, video, and text. This has been restricted by the RTP specifications (RFCs 3550 and 3551), and thus this document updates RFCs 3550 and 3551 to enable this behaviour for applications that satisfy the applicability for using multiple media types in a single RTP session

    Guidelines for using the multiplexing features of RTP to support multiple media streams

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    The Real-time Transport Protocol (RTP) is a flexible protocol that can be used in a wide range of applications, networks, and system topologies. That flexibility makes for wide applicability but can complicate the application design process. One particular design question that has received much attention is how to support multiple media streams in RTP. This memo discusses the available options and design trade-offs, and provides guidelines on how to use the multiplexing features of RTP to support multiple media streams

    Media Transport and Use of RTP in WebRTC

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    The framework for Web Real-Time Communication (WebRTC) provides support for direct interactive rich communication using audio, video, text, collaboration, games, etc. between two peers' web browsers. This memo describes the media transport aspects of the WebRTC framework. It specifies how the Real-time Transport Protocol (RTP) is used in the WebRTC context and gives requirements for which RTP features, profiles, and extensions need to be supported

    Multimedia Congestion Control: Circuit Breakers for Unicast RTP Sessions

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