352 research outputs found

    Semantic Mapping of Road Scenes

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    The problem of understanding road scenes has been on the fore-front in the computer vision community for the last couple of years. This enables autonomous systems to navigate and understand the surroundings in which it operates. It involves reconstructing the scene and estimating the objects present in it, such as ‘vehicles’, ‘road’, ‘pavements’ and ‘buildings’. This thesis focusses on these aspects and proposes solutions to address them. First, we propose a solution to generate a dense semantic map from multiple street-level images. This map can be imagined as the bird’s eye view of the region with associated semantic labels for ten’s of kilometres of street level data. We generate the overhead semantic view from street level images. This is in contrast to existing approaches using satellite/overhead imagery for classification of urban region, allowing us to produce a detailed semantic map for a large scale urban area. Then we describe a method to perform large scale dense 3D reconstruction of road scenes with associated semantic labels. Our method fuses the depth-maps in an online fashion, generated from the stereo pairs across time into a global 3D volume, in order to accommodate arbitrarily long image sequences. The object class labels estimated from the street level stereo image sequence are used to annotate the reconstructed volume. Then we exploit the scene structure in object class labelling by performing inference over the meshed representation of the scene. By performing labelling over the mesh we solve two issues: Firstly, images often have redundant information with multiple images describing the same scene. Solving these images separately is slow, where our method is approximately a magnitude faster in the inference stage compared to normal inference in the image domain. Secondly, often multiple images, even though they describe the same scene result in inconsistent labelling. By solving a single mesh, we remove the inconsistency of labelling across the images. Also our mesh based labelling takes into account of the object layout in the scene, which is often ambiguous in the image domain, thereby increasing the accuracy of object labelling. Finally, we perform labelling and structure computation through a hierarchical robust PN Markov Random Field defined on voxels and super-voxels given by an octree. This allows us to infer the 3D structure and the object-class labels in a principled manner, through bounded approximate minimisation of a well defined and studied energy functional. In this thesis, we also introduce two object labelled datasets created from real world data. The 15 kilometre Yotta Labelled dataset consists of 8,000 images per camera view of the roadways of the United Kingdom with a subset of them annotated with object class labels and the second dataset is comprised of ground truth object labels for the publicly available KITTI dataset. Both the datasets are available publicly and we hope will be helpful to the vision research community

    Semantic 3D Reconstruction with Finite Element Bases

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    We propose a novel framework for the discretisation of multi-label problems on arbitrary, continuous domains. Our work bridges the gap between general FEM discretisations, and labeling problems that arise in a variety of computer vision tasks, including for instance those derived from the generalised Potts model. Starting from the popular formulation of labeling as a convex relaxation by functional lifting, we show that FEM discretisation is valid for the most general case, where the regulariser is anisotropic and non-metric. While our findings are generic and applicable to different vision problems, we demonstrate their practical implementation in the context of semantic 3D reconstruction, where such regularisers have proved particularly beneficial. The proposed FEM approach leads to a smaller memory footprint as well as faster computation, and it constitutes a very simple way to enable variable, adaptive resolution within the same model

    Semantic 3D Occupancy Mapping through Efficient High Order CRFs

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    Semantic 3D mapping can be used for many applications such as robot navigation and virtual interaction. In recent years, there has been great progress in semantic segmentation and geometric 3D mapping. However, it is still challenging to combine these two tasks for accurate and large-scale semantic mapping from images. In the paper, we propose an incremental and (near) real-time semantic mapping system. A 3D scrolling occupancy grid map is built to represent the world, which is memory and computationally efficient and bounded for large scale environments. We utilize the CNN segmentation as prior prediction and further optimize 3D grid labels through a novel CRF model. Superpixels are utilized to enforce smoothness and form robust P N high order potential. An efficient mean field inference is developed for the graph optimization. We evaluate our system on the KITTI dataset and improve the segmentation accuracy by 10% over existing systems.Comment: IROS 201

    InfiniCity: Infinite-Scale City Synthesis

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    Toward infinite-scale 3D city synthesis, we propose a novel framework, InfiniCity, which constructs and renders an unconstrainedly large and 3D-grounded environment from random noises. InfiniCity decomposes the seemingly impractical task into three feasible modules, taking advantage of both 2D and 3D data. First, an infinite-pixel image synthesis module generates arbitrary-scale 2D maps from the bird's-eye view. Next, an octree-based voxel completion module lifts the generated 2D map to 3D octrees. Finally, a voxel-based neural rendering module texturizes the voxels and renders 2D images. InfiniCity can thus synthesize arbitrary-scale and traversable 3D city environments, and allow flexible and interactive editing from users. We quantitatively and qualitatively demonstrate the efficacy of the proposed framework. Project page: https://hubert0527.github.io/infinicity

    Deep Learning based 3D Segmentation: A Survey

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    3D object segmentation is a fundamental and challenging problem in computer vision with applications in autonomous driving, robotics, augmented reality and medical image analysis. It has received significant attention from the computer vision, graphics and machine learning communities. Traditionally, 3D segmentation was performed with hand-crafted features and engineered methods which failed to achieve acceptable accuracy and could not generalize to large-scale data. Driven by their great success in 2D computer vision, deep learning techniques have recently become the tool of choice for 3D segmentation tasks as well. This has led to an influx of a large number of methods in the literature that have been evaluated on different benchmark datasets. This paper provides a comprehensive survey of recent progress in deep learning based 3D segmentation covering over 150 papers. It summarizes the most commonly used pipelines, discusses their highlights and shortcomings, and analyzes the competitive results of these segmentation methods. Based on the analysis, it also provides promising research directions for the future.Comment: Under review of ACM Computing Surveys, 36 pages, 10 tables, 9 figure
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