32 research outputs found

    Automatic skin segmentation for gesture recognition combining region and support vector machine active learning

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    Skin segmentation is the cornerstone of many applications such as gesture recognition, face detection, and objectionable image filtering. In this paper, we attempt to address the skin segmentation problem for gesture recognition. Initially, given a gesture video sequence, a generic skin model is applied to the first couple of frames to automatically collect the training data. Then, an SVM classifier based on active learning is used to identify the skin pixels. Finally, the results are improved by incorporating region segmentation. The proposed algorithm is fully automatic and adaptive to different signers. We have tested our approach on the ECHO database. Comparing with other existing algorithms, our method could achieve better performance

    A new framework for sign language recognition based on 3D handshape identification and linguistic modeling

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    Current approaches to sign recognition by computer generally have at least some of the following limitations: they rely on laboratory conditions for sign production, are limited to a small vocabulary, rely on 2D modeling (and therefore cannot deal with occlusions and off-plane rotations), and/or achieve limited success. Here we propose a new framework that (1) provides a new tracking method less dependent than others on laboratory conditions and able to deal with variations in background and skin regions (such as the face, forearms, or other hands); (2) allows for identification of 3D hand configurations that are linguistically important in American Sign Language (ASL); and (3) incorporates statistical information reflecting linguistic constraints in sign production. For purposes of large-scale computer-based sign language recognition from video, the ability to distinguish hand configurations accurately is critical. Our current method estimates the 3D hand configuration to distinguish among 77 hand configurations linguistically relevant for ASL. Constraining the problem in this way makes recognition of 3D hand configuration more tractable and provides the information specifically needed for sign recognition. Further improvements are obtained by incorporation of statistical information about linguistic dependencies among handshapes within a sign derived from an annotated corpus of almost 10,000 sign tokens

    TOWARDS AN OPEN BIOMETRIC ONTOLOGY

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    Over the last decade we faced a great number of publications in the field of biometrics. Many new biometric methods, techniques, models, metrics and characteristics were proposed. Due to this explosion of research, scientific and professional papers certain inconsistencies in terminology. What some authors call a biometric method, others call model, system or even characteristic. There wasn\u27t enough effort in creating a unique systematization and categorization which would approach the stated issues and open new areas of research. We argue that it is possible to approach biometrics in a narrower and in a broader perspective. We observed biometrics in the narrower perspecive and created a unique framework for the systematization and categorization of biometric methods, models, characteristics and patterns based on a general biometric system. This systematization is a fundamental step forward towards the creation of an open biometrics ontology

    Segmentation of the face and hands in sign language video sequences using color and motion cues

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    Copyright © 2004 IEEEWe present a hand and face segmentation methodology using color and motion cues for the content-based representation of sign language video sequences. The methodology consists of three stages: skin-color segmentation; change detection; face and hand segmentation mask generation. In skin-color segmentation, a universal color-model is derived and image pixels are classified as skin or nonskin based on their Mahalanobis distance. We derive a segmentation threshold for the classifier. The aim of change detection is to localize moving objects in a video sequences. The change detection technique is based on the F test and block-based motion estimation. Finally, the results from skin-color segmentation and change detection are analyzed to segment the face and hands. The performance of the algorithm is illustrated by simulations carried out on standard test sequences.Nariman Habili, Cheng Chew Lim, and Alireza Moin

    A real-time hand segmentation method using background subtraction and color information

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    This paper presents a real-time hand segmentation method that is based on background subtraction and color information. A hand, as foreground, is extracted from an image by background subtraction where unit gradient vectors (UGVs) are used instead of image intensities. The UGV-based method is more stable under dynamic lighting conditions because the UGVs are invariant to changes in illumination. Meanwhile, the hand is also detected using color information. These two method results lead into the final hand segmentation. Experimental results show that the proposed method can segment a hand in an image robustly under various lighting conditions. We have implemented the proposed method using a low-cost embedded board Raspberry Pi

    Hand detection using multiple proposals

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    Class Separation Improvements in Pixel Classification Using Colour Injection

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    This paper presents an improvement in the colour image segmentation in the Hue Saturation (HS) sub-space. The authors propose to inject (add) a colour vector in the Red Green Blue (RGB) space to increase the class separation in the HS plane. The goal of the work is the development of an algorithm to obtain the optimal colour vector for injection that maximizes the separation between the classes in the HS plane. The chromatic Chrominace-1 Chrominance-2 sub-space (of the Luminance Chrominace-1 Chrominance-2 (YC1C2) space) is used to obtain the optimal vector to add. The proposal is applied on each frame of a colour image sequence in real-time. It has been tested in applications with reduced contrast between the colours of the background and the object, and particularly when the size of the object is very small in comparison with the size of the captured scene. Numerous tests have confirmed that this proposal improves the segmentation process, considerably reducing the effects of the variation of the light intensity of the scene. Several tests have been made in skin segmentation in applications for sign language recognition via computer vision, where an accurate segmentation of hands and face is required
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