2 research outputs found

    Scheduling for Cloud-Based Computing Systems to Support Soft Real-Time Applications

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    Cloud-based computing infrastructure provides an efficient means to support real-time processing workloads, e.g., virtualized base station processing, and collaborative video conferencing. This paper addresses resource allocation for a computing system with multiple resources supporting heterogeneous soft real-time applications subject to Quality of Service (QoS) constraints on failures to meet processing deadlines. We develop a general outer bound on the feasible QoS region for non-clairvoyant resource allocation policies, and an inner bound for a natural class of policies based on dynamically prioritizing applications' tasks by favoring those with the largest (QoS) deficits. This provides an avenue to study the efficiency of two natural resource allocation policies: (1) priority-based greedy task scheduling for applications with variable workloads, and (2) priority-based task selection and optimal scheduling for applications with deterministic workloads. The near-optimality of these simple policies emerges when task processing deadlines are relatively large and/or when the number of compute resources is large. Analysis and simulations show substantial resource savings for such policies over reservation-based designs.Comment: This is an extended version of this pape

    Efficiency and Optimality of Largest Deficit First Prioritization: Resource Allocation for Real-Time Applications

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    An increasing number of real-time applications with compute and/or communication deadlines are being supported on shared infrastructure. Such applications can often tolerate occasional deadline violations without substantially impacting their Quality of Service (QoS). A fundamental problem in such systems is deciding how to allocate shared resources so as to meet applications' QoS requirements. A simple framework to address this problem is to, (1) dynamically prioritize users as a possibly complex function of their deficits (difference of achieved vs required QoS), and (2) allocate resources so to expedite users with higher priority. This paper focuses on a general class of systems using such priority-based resource allocation. We first characterize the set of feasible QoS requirements and show the optimality of max weight-like prioritization. We then consider simple weighted Largest Deficit First (w-LDF) prioritization policies, where users with higher weighted QoS deficits are given higher priority. The paper gives an inner bound for the feasible set under w-LDF policies, and, under an additional monotonicity assumption, characterizes its geometry leading to a sufficient condition for optimality. Additional insights on the efficiency ratio of w-LDF policies, the optimality of hierarchical-LDF and characterization of clustering of failures are also discussed.Comment: This is an extended version of this pape
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