26,648 research outputs found
On Asymptotic Optimality of Dual Scheduling Algorithm In A Generalized Switch
Generalized switch is a model of a queueing system where parallel servers are interdependent and have time-varying service capabilities. This paper considers the dual scheduling algorithm that uses rate control and queue-length based scheduling to allocate resources for a generalized switch. We consider a saturated system in which each user has infinite amount of data to be served. We prove the asymptotic optimality of the dual scheduling algorithm for such a system, which says that the vector of average service rates of the scheduling algorithm maximizes some aggregate concave utility functions. As the fairness objectives can be achieved by appropriately choosing utility functions, the asymptotic optimality establishes the fairness properties of the dual scheduling algorithm.
The dual scheduling algorithm motivates a new architecture for scheduling, in which an additional queue is introduced to interface the user data queue and the time-varying server and to modulate the scheduling process, so as to achieve different performance objectives. Further research would include scheduling with Quality of Service guarantees with the dual scheduler, and its application and implementation in various versions of the generalized switch model
Multi-View Video Packet Scheduling
In multiview applications, multiple cameras acquire the same scene from
different viewpoints and generally produce correlated video streams. This
results in large amounts of highly redundant data. In order to save resources,
it is critical to handle properly this correlation during encoding and
transmission of the multiview data. In this work, we propose a
correlation-aware packet scheduling algorithm for multi-camera networks, where
information from all cameras are transmitted over a bottleneck channel to
clients that reconstruct the multiview images. The scheduling algorithm relies
on a new rate-distortion model that captures the importance of each view in the
scene reconstruction. We propose a problem formulation for the optimization of
the packet scheduling policies, which adapt to variations in the scene content.
Then, we design a low complexity scheduling algorithm based on a trellis search
that selects the subset of candidate packets to be transmitted towards
effective multiview reconstruction at clients. Extensive simulation results
confirm the gain of our scheduling algorithm when inter-source correlation
information is used in the scheduler, compared to scheduling policies with no
information about the correlation or non-adaptive scheduling policies. We
finally show that increasing the optimization horizon in the packet scheduling
algorithm improves the transmission performance, especially in scenarios where
the level of correlation rapidly varies with time
Age of Information: Whittle Index for Scheduling Stochastic Arrivals
Age of information is a new concept that characterizes the freshness of
information at end devices. This paper studies the age of information from a
scheduling perspective. We consider a wireless broadcast network where a
base-station updates many users on stochastic information arrivals. Suppose
that only one user can be updated for each time. In this context, we aim at
developing a transmission scheduling algorithm for minimizing the long-run
average age. To develop a low-complexity transmission scheduling algorithm, we
apply the Whittle's framework for restless bandits. We successfully derive the
Whittle index in a closed form and establish the indexability. Based on the
Whittle index, we propose a scheduling algorithm, while experimentally showing
that it closely approximates an age-optimal scheduling algorithm.Comment: ISIT 201
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