39 research outputs found

    UG^2: a Video Benchmark for Assessing the Impact of Image Restoration and Enhancement on Automatic Visual Recognition

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    Advances in image restoration and enhancement techniques have led to discussion about how such algorithmscan be applied as a pre-processing step to improve automatic visual recognition. In principle, techniques like deblurring and super-resolution should yield improvements by de-emphasizing noise and increasing signal in an input image. But the historically divergent goals of the computational photography and visual recognition communities have created a significant need for more work in this direction. To facilitate new research, we introduce a new benchmark dataset called UG^2, which contains three difficult real-world scenarios: uncontrolled videos taken by UAVs and manned gliders, as well as controlled videos taken on the ground. Over 160,000 annotated frames forhundreds of ImageNet classes are available, which are used for baseline experiments that assess the impact of known and unknown image artifacts and other conditions on common deep learning-based object classification approaches. Further, current image restoration and enhancement techniques are evaluated by determining whether or not theyimprove baseline classification performance. Results showthat there is plenty of room for algorithmic innovation, making this dataset a useful tool going forward.Comment: Supplemental material: https://goo.gl/vVM1xe, Dataset: https://goo.gl/AjA6En, CVPR 2018 Prize Challenge: ug2challenge.or

    LCrowdV: Generating Labeled Videos for Simulation-based Crowd Behavior Learning

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    We present a novel procedural framework to generate an arbitrary number of labeled crowd videos (LCrowdV). The resulting crowd video datasets are used to design accurate algorithms or training models for crowded scene understanding. Our overall approach is composed of two components: a procedural simulation framework for generating crowd movements and behaviors, and a procedural rendering framework to generate different videos or images. Each video or image is automatically labeled based on the environment, number of pedestrians, density, behavior, flow, lighting conditions, viewpoint, noise, etc. Furthermore, we can increase the realism by combining synthetically-generated behaviors with real-world background videos. We demonstrate the benefits of LCrowdV over prior lableled crowd datasets by improving the accuracy of pedestrian detection and crowd behavior classification algorithms. LCrowdV would be released on the WWW

    Holistic features for real-time crowd behaviour anomaly detection

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    This paper presents a new approach to crowd behaviour anomaly detection that uses a set of efficiently computed, easily interpretable, scene-level holistic features. This low-dimensional descriptor combines two features from the literature: crowd collectiveness [1] and crowd conflict [2], with two newly developed crowd features: mean motion speed and a new formulation of crowd density. Two different anomaly detection approaches are investigated using these features. When only normal training data is available we use a Gaussian Mixture Model (GMM) for outlier detection. When both normal and abnormal training data is available we use a Support Vector Machine (SVM) for binary classification. We evaluate on two crowd behaviour anomaly detection datasets, achieving both state-of-the-art classification performance on the violent-flows dataset [3] as well as better than real-time processing performance (40 frames per second)
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