7 research outputs found

    Evaluation of Wirelessly Transmitted Video Quality Using a Modular Fuzzy Logic System

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    Video transmission over wireless computer networks is increasingly popular as new applications emerge and wireless networks become more widespread and reliable. An ability to quantify the quality of a video transmitted using a wireless computer network is important for determining network performance and its improvement. The process requires analysing the images making up the video from the point of view of noise and associated distortion as well as traffic parameters represented by packet delay, jitter and loss. In this study a modular fuzzy logic based system was developed to quantify the quality of video transmission over a wireless computer network. Peak signal to noise ratio, structural similarity index and image difference were used to represent the user's quality of experience (QoE) while packet delay, jitter and percentage packet loss ratio were used to represent traffic related quality of service (QoS). An overall measure of the video quality was obtained by combining QoE and QoS values. Systematic sampling was used to reduce the number of images processed and a novel scheme was devised whereby the images were partitioned to more sensitively localize distortions. To further validate the developed system, a subjective test involving 25 participants graded the quality of the received video. The image partitioning significantly improved the video quality evaluation. The subjective test results correlated with the developed fuzzy logic approach. The video quality assessment developed in this study was compared against a method that uses spatial efficient entropic differencing and consistent results were observed. The study indicated that the developed fuzzy logic approaches could accurately determine the quality of a wirelessly transmitted video

    Cognition-Based Networks: A New Perspective on Network Optimization Using Learning and Distributed Intelligence

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    IEEE Access Volume 3, 2015, Article number 7217798, Pages 1512-1530 Open Access Cognition-based networks: A new perspective on network optimization using learning and distributed intelligence (Article) Zorzi, M.a , Zanella, A.a, Testolin, A.b, De Filippo De Grazia, M.b, Zorzi, M.bc a Department of Information Engineering, University of Padua, Padua, Italy b Department of General Psychology, University of Padua, Padua, Italy c IRCCS San Camillo Foundation, Venice-Lido, Italy View additional affiliations View references (107) Abstract In response to the new challenges in the design and operation of communication networks, and taking inspiration from how living beings deal with complexity and scalability, in this paper we introduce an innovative system concept called COgnition-BAsed NETworkS (COBANETS). The proposed approach develops around the systematic application of advanced machine learning techniques and, in particular, unsupervised deep learning and probabilistic generative models for system-wide learning, modeling, optimization, and data representation. Moreover, in COBANETS, we propose to combine this learning architecture with the emerging network virtualization paradigms, which make it possible to actuate automatic optimization and reconfiguration strategies at the system level, thus fully unleashing the potential of the learning approach. Compared with the past and current research efforts in this area, the technical approach outlined in this paper is deeply interdisciplinary and more comprehensive, calling for the synergic combination of expertise of computer scientists, communications and networking engineers, and cognitive scientists, with the ultimate aim of breaking new ground through a profound rethinking of how the modern understanding of cognition can be used in the management and optimization of telecommunication network

    Online Learning Adaptation Strategy for DASH Clients

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    In this work, we propose an online adaptation logic for Dynamic Adaptive Streaming over HTTP (DASH) clients, where each client selects the representation that maximize the long term expected reward. The latter is defined as a combination of the decoded quality, the quality fluctuations and the rebuffering events experienced by the user during the playback. To solve this problem, we cast a Markov Decision Process (MDP) optimization for the selection of the optimal representations. System dynamics required in the MDP model are a priori unknown and are therefore learned through a Reinforcement Learning (RL) technique. The developed learning process exploits a parallel learning technique that improves the learning rate and limits sub-optimal choices, leading to a fast and yet accurate learning process that quickly converges to high and stable rewards. Therefore, the efficiency of our controller is not sacrificed for fast convergence. Simulation results show that our algorithm achieves a higher QoE than existing RL algorithms in the literature as well as heuristic solutions, as it is able to increase average QoE and reduce quality fluctuations

    SSIM-based video admission control and resource allocation algorithms

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    The exponential growth of video traffic in mobile networks calls for the deployment of advanced video admission control (VAC) and resource management (RM) techniques in order to provide the best quality of experience (QoE) to the end user according to the available network resources. The degradation of the QoE perceived by the user when reducing the source rate of a video typically depends on the content of the video itself. In this paper, we analyzed the QoE of a group of test video sequences encoded with H.264 advanced video codec at different rates, i.e., quality levels. The QoE is objectively expressed in terms of the average structural similarity (SSIM) index. Based on empirical results, we propose a 4-degree polynomial approximation of the SSIM as a function of the coded video rate. We hence propose to tag each video with these polynomial coefficients that provide a compact description of its specific SSIM behavior, and to use this information in VAC and RM algorithms to optimally manage a shared transmission medium. As a proof of concept, we report selected simulation results that compare QoE-aware and QoE-agnostic algorithms in a scenario with a single link shared by multiple concurrent video flows

    Video transport optimization techniques design and evaluation for next generation cellular networks

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    Video is foreseen to be the dominant type of data traffic in the Internet. This vision is supported by a number of studies which forecast that video traffic will drastically increase in the following years, surpassing Peer-to-Peer traffic in volume already in the current year. Current infrastructures are not prepared to deal with this traffic increase. The current Internet, and in particular the mobile Internet, was not designed with video requirements in mind and, as a consequence, its architecture is very inefficient for handling this volume of video traffic. When a large part of traffic is associated to multimedia entertainment, most of the mobile infrastructure is used in a very inefficient way to provide such a simple service, thereby saturating the whole cellular network, and leading to perceived quality levels that are not adequate to support widespread end user acceptance. The main goal of the research activity in this thesis is to evolve the mobile Internet architecture for efficient video traffic support. As video is expected to represent the majority of the traffic, the future architecture should efficiently support the requirements of this data type, and specific enhancements for video should be introduced at all layers of the protocol stack where needed. These enhancements need to cater for improved quality of experience, improved reliability in a mobile world (anywhere, anytime), lower exploitation cost, and increased flexibility. In this thesis a set of video delivery mechanisms are designed to optimize the video transmission at different layers of the protocol stack and at different levels of the cellular network. Upon the architectural choices, resource allocation schemes are implemented to support a range of video applications, which cover video broadcast/multicast streaming, video on demand, real-time streaming, video progressive download and video upstreaming. By means of simulation, the benefits of the designed mechanisms in terms of perceived video quality and network resource saving are shown and compared to existing solutions. Furthermore, selected modules are implemented in a real testbed and some experimental results are provided to support the development of such transport mechanisms in practice

    Solutions for large scale, efficient, and secure Internet of Things

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    The design of a general architecture for the Internet of Things (IoT) is a complex task, due to the heterogeneity of devices, communication technologies, and applications that are part of such systems. Therefore, there are significant opportunities to improve the state of the art, whether to better the performance of the system, or to solve actual issues in current systems. This thesis focuses, in particular, on three aspects of the IoT. First, issues of cyber-physical systems are analysed. In these systems, IoT technologies are widely used to monitor, control, and act on physical entities. One of the most important issue in these scenarios are related to the communication layer, which must be characterized by high reliability, low latency, and high energy efficiency. Some solutions for the channel access scheme of such systems are proposed, each tailored to different specific scenarios. These solutions, which exploit the capabilities of state of the art radio transceivers, prove effective in improving the performance of the considered systems. Positioning services for cyber-physical systems are also investigated, in order to improve the accuracy of such services. Next, the focus moves to network and service optimization for traffic intensive applications, such as video streaming. This type of traffic is common amongst non-constrained devices, like smartphones and augmented/virtual reality headsets, which form an integral part of the IoT ecosystem. The proposed solutions are able to increase the video Quality of Experience while wasting less bandwidth than state of the art strategies. Finally, the security of IoT systems is investigated. While often overlooked, this aspect is fundamental to enable the ubiquitous deployment of IoT. Therefore, security issues of commonly used IoT protocols are presented, together with a proposal for an authentication mechanism based on physical channel features. This authentication strategy proved to be effective as a standalone mechanism or as an additional security layer to improve the security level of legacy systems
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