3,141 research outputs found
Review of Person Re-identification Techniques
Person re-identification across different surveillance cameras with disjoint
fields of view has become one of the most interesting and challenging subjects
in the area of intelligent video surveillance. Although several methods have
been developed and proposed, certain limitations and unresolved issues remain.
In all of the existing re-identification approaches, feature vectors are
extracted from segmented still images or video frames. Different similarity or
dissimilarity measures have been applied to these vectors. Some methods have
used simple constant metrics, whereas others have utilised models to obtain
optimised metrics. Some have created models based on local colour or texture
information, and others have built models based on the gait of people. In
general, the main objective of all these approaches is to achieve a
higher-accuracy rate and lowercomputational costs. This study summarises
several developments in recent literature and discusses the various available
methods used in person re-identification. Specifically, their advantages and
disadvantages are mentioned and compared.Comment: Published 201
Robust Adaptive Median Binary Pattern for noisy texture classification and retrieval
Texture is an important cue for different computer vision tasks and
applications. Local Binary Pattern (LBP) is considered one of the best yet
efficient texture descriptors. However, LBP has some notable limitations,
mostly the sensitivity to noise. In this paper, we address these criteria by
introducing a novel texture descriptor, Robust Adaptive Median Binary Pattern
(RAMBP). RAMBP based on classification process of noisy pixels, adaptive
analysis window, scale analysis and image regions median comparison. The
proposed method handles images with high noisy textures, and increases the
discriminative properties by capturing microstructure and macrostructure
texture information. The proposed method has been evaluated on popular texture
datasets for classification and retrieval tasks, and under different high noise
conditions. Without any train or prior knowledge of noise type, RAMBP achieved
the best classification compared to state-of-the-art techniques. It scored more
than under impulse noise densities, more than under
Gaussian noised textures with standard deviation , and more than
under Gaussian blurred textures with standard deviation .
The proposed method yielded competitive results and high performance as one of
the best descriptors in noise-free texture classification. Furthermore, RAMBP
showed also high performance for the problem of noisy texture retrieval
providing high scores of recall and precision measures for textures with high
levels of noise
Local wavelet features for statistical object classification and localisation
This article presents a system for texture-based
probabilistic classification and localisation of 3D objects in 2D digital images and discusses selected applications. The objects are described by local feature vectors computed using the wavelet transform. In the training phase, object features are statistically modelled as normal density functions. In the recognition phase, a maximisation algorithm compares the learned density functions
with the feature vectors extracted from a real scene and yields the classes and poses of objects found in it. Experiments carried out on a real dataset of over 40000 images demonstrate the robustness of the system in terms of classification and localisation accuracy. Finally, two important application scenarios are discussed, namely classification of museum artefacts and classification of
metallography images
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