266,799 research outputs found
Direct Monocular Odometry Using Points and Lines
Most visual odometry algorithm for a monocular camera focuses on points,
either by feature matching, or direct alignment of pixel intensity, while
ignoring a common but important geometry entity: edges. In this paper, we
propose an odometry algorithm that combines points and edges to benefit from
the advantages of both direct and feature based methods. It works better in
texture-less environments and is also more robust to lighting changes and fast
motion by increasing the convergence basin. We maintain a depth map for the
keyframe then in the tracking part, the camera pose is recovered by minimizing
both the photometric error and geometric error to the matched edge in a
probabilistic framework. In the mapping part, edge is used to speed up and
increase stereo matching accuracy. On various public datasets, our algorithm
achieves better or comparable performance than state-of-the-art monocular
odometry methods. In some challenging texture-less environments, our algorithm
reduces the state estimation error over 50%.Comment: ICRA 201
Keyframe-based monocular SLAM: design, survey, and future directions
Extensive research in the field of monocular SLAM for the past fifteen years
has yielded workable systems that found their way into various applications in
robotics and augmented reality. Although filter-based monocular SLAM systems
were common at some time, the more efficient keyframe-based solutions are
becoming the de facto methodology for building a monocular SLAM system. The
objective of this paper is threefold: first, the paper serves as a guideline
for people seeking to design their own monocular SLAM according to specific
environmental constraints. Second, it presents a survey that covers the various
keyframe-based monocular SLAM systems in the literature, detailing the
components of their implementation, and critically assessing the specific
strategies made in each proposed solution. Third, the paper provides insight
into the direction of future research in this field, to address the major
limitations still facing monocular SLAM; namely, in the issues of illumination
changes, initialization, highly dynamic motion, poorly textured scenes,
repetitive textures, map maintenance, and failure recovery
The Application of Fourier Transform in the Interpretation of Subsurface Stratigraphy
General seismic data interpretation involves direct fault and horizon mapping, sequence stratigraphy and seismic modeling to produce structural, stratigraphic and reservoir maps for the delineation, exploration and production of hydrocarbon in oil fields. The first two methods operate on stacked and migrated data, while the third is done without adequate calibration, inadequate display of final stacks, coarse processing and in time domain. Actual hydrocarbon entrapments are rarely detailed well enough to permit reliable location of wells from these studies alone owing to inherent noise. This paper presents the results of the application of time-frequency transform on 3D seismic data over an oil field in Niger Delta. The aim of the study was to develop a robust technique for mapping subtle stratigraphic units which are usually masked after normal data interpretation using spectral algorithm. The discrete Fourier transform applied in the interpretation of the 3D seismic data filters the field data recorded in time, and recovers lost sub-seismic geologic information content in frequency. The algorithm is based on fast Fourier transform technique and was developed within Matlab software. The results of the spectral decomposition yielded frequency maps (slices) at data sampling interval (4ms) over the reservoir window. The maps revealed sub-seismic faults, differences in lithology and better reservoir delimitation. The results gave enhanced structural disposition of the reservoir bed and more detailed indication of the variation of reservoir character with depth. Keywords: Fourier transform, Spectral decompositio
Deep Laplacian Pyramid Networks for Fast and Accurate Super-Resolution
Convolutional neural networks have recently demonstrated high-quality
reconstruction for single-image super-resolution. In this paper, we propose the
Laplacian Pyramid Super-Resolution Network (LapSRN) to progressively
reconstruct the sub-band residuals of high-resolution images. At each pyramid
level, our model takes coarse-resolution feature maps as input, predicts the
high-frequency residuals, and uses transposed convolutions for upsampling to
the finer level. Our method does not require the bicubic interpolation as the
pre-processing step and thus dramatically reduces the computational complexity.
We train the proposed LapSRN with deep supervision using a robust Charbonnier
loss function and achieve high-quality reconstruction. Furthermore, our network
generates multi-scale predictions in one feed-forward pass through the
progressive reconstruction, thereby facilitates resource-aware applications.
Extensive quantitative and qualitative evaluations on benchmark datasets show
that the proposed algorithm performs favorably against the state-of-the-art
methods in terms of speed and accuracy.Comment: This work is accepted in CVPR 2017. The code and datasets are
available on http://vllab.ucmerced.edu/wlai24/LapSRN
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