88,534 research outputs found
Fast and Accurate Algorithm for Eye Localization for Gaze Tracking in Low Resolution Images
Iris centre localization in low-resolution visible images is a challenging
problem in computer vision community due to noise, shadows, occlusions, pose
variations, eye blinks, etc. This paper proposes an efficient method for
determining iris centre in low-resolution images in the visible spectrum. Even
low-cost consumer-grade webcams can be used for gaze tracking without any
additional hardware. A two-stage algorithm is proposed for iris centre
localization. The proposed method uses geometrical characteristics of the eye.
In the first stage, a fast convolution based approach is used for obtaining the
coarse location of iris centre (IC). The IC location is further refined in the
second stage using boundary tracing and ellipse fitting. The algorithm has been
evaluated in public databases like BioID, Gi4E and is found to outperform the
state of the art methods.Comment: 12 pages, 10 figures, IET Computer Vision, 201
Recombinator Networks: Learning Coarse-to-Fine Feature Aggregation
Deep neural networks with alternating convolutional, max-pooling and
decimation layers are widely used in state of the art architectures for
computer vision. Max-pooling purposefully discards precise spatial information
in order to create features that are more robust, and typically organized as
lower resolution spatial feature maps. On some tasks, such as whole-image
classification, max-pooling derived features are well suited; however, for
tasks requiring precise localization, such as pixel level prediction and
segmentation, max-pooling destroys exactly the information required to perform
well. Precise localization may be preserved by shallow convnets without pooling
but at the expense of robustness. Can we have our max-pooled multi-layered cake
and eat it too? Several papers have proposed summation and concatenation based
methods for combining upsampled coarse, abstract features with finer features
to produce robust pixel level predictions. Here we introduce another model ---
dubbed Recombinator Networks --- where coarse features inform finer features
early in their formation such that finer features can make use of several
layers of computation in deciding how to use coarse features. The model is
trained once, end-to-end and performs better than summation-based
architectures, reducing the error from the previous state of the art on two
facial keypoint datasets, AFW and AFLW, by 30\% and beating the current
state-of-the-art on 300W without using extra data. We improve performance even
further by adding a denoising prediction model based on a novel convnet
formulation.Comment: accepted in CVPR 201
Correlation Filters with Limited Boundaries
Correlation filters take advantage of specific properties in the Fourier
domain allowing them to be estimated efficiently: O(NDlogD) in the frequency
domain, versus O(D^3 + ND^2) spatially where D is signal length, and N is the
number of signals. Recent extensions to correlation filters, such as MOSSE,
have reignited interest of their use in the vision community due to their
robustness and attractive computational properties. In this paper we
demonstrate, however, that this computational efficiency comes at a cost.
Specifically, we demonstrate that only 1/D proportion of shifted examples are
unaffected by boundary effects which has a dramatic effect on
detection/tracking performance. In this paper, we propose a novel approach to
correlation filter estimation that: (i) takes advantage of inherent
computational redundancies in the frequency domain, and (ii) dramatically
reduces boundary effects. Impressive object tracking and detection results are
presented in terms of both accuracy and computational efficiency.Comment: 8 pages, 6 figures, 2 table
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