3,558 research outputs found

    A bayesian approach to simultaneously recover camera pose and non-rigid shape from monocular images

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    © . This manuscript version is made available under the CC-BY-NC-ND 4.0 license http://creativecommons.org/licenses/by-nc-nd/4.0/In this paper we bring the tools of the Simultaneous Localization and Map Building (SLAM) problem from a rigid to a deformable domain and use them to simultaneously recover the 3D shape of non-rigid surfaces and the sequence of poses of a moving camera. Under the assumption that the surface shape may be represented as a weighted sum of deformation modes, we show that the problem of estimating the modal weights along with the camera poses, can be probabilistically formulated as a maximum a posteriori estimate and solved using an iterative least squares optimization. In addition, the probabilistic formulation we propose is very general and allows introducing different constraints without requiring any extra complexity. As a proof of concept, we show that local inextensibility constraints that prevent the surface from stretching can be easily integrated. An extensive evaluation on synthetic and real data, demonstrates that our method has several advantages over current non-rigid shape from motion approaches. In particular, we show that our solution is robust to large amounts of noise and outliers and that it does not need to track points over the whole sequence nor to use an initialization close from the ground truth.Peer ReviewedPostprint (author's final draft

    Facial Expression Recognition in the Presence of Head Motion

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    MonoPerfCap: Human Performance Capture from Monocular Video

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    We present the first marker-less approach for temporally coherent 3D performance capture of a human with general clothing from monocular video. Our approach reconstructs articulated human skeleton motion as well as medium-scale non-rigid surface deformations in general scenes. Human performance capture is a challenging problem due to the large range of articulation, potentially fast motion, and considerable non-rigid deformations, even from multi-view data. Reconstruction from monocular video alone is drastically more challenging, since strong occlusions and the inherent depth ambiguity lead to a highly ill-posed reconstruction problem. We tackle these challenges by a novel approach that employs sparse 2D and 3D human pose detections from a convolutional neural network using a batch-based pose estimation strategy. Joint recovery of per-batch motion allows to resolve the ambiguities of the monocular reconstruction problem based on a low dimensional trajectory subspace. In addition, we propose refinement of the surface geometry based on fully automatically extracted silhouettes to enable medium-scale non-rigid alignment. We demonstrate state-of-the-art performance capture results that enable exciting applications such as video editing and free viewpoint video, previously infeasible from monocular video. Our qualitative and quantitative evaluation demonstrates that our approach significantly outperforms previous monocular methods in terms of accuracy, robustness and scene complexity that can be handled.Comment: Accepted to ACM TOG 2018, to be presented on SIGGRAPH 201

    Computer analysis of objects’ movement in image sequences: methods and applications

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    Computer analysis of objects’ movement in image sequences is a very complex problem, considering that it usually involves tasks for automatic detection, matching, tracking, motion analysis and deformation estimation. In spite of its complexity, this computational analysis has a wide range of important applications; for instance, in surveillance systems, clinical analysis of human gait, objects recognition, pose estimation and deformation analysis. Due to the extent of the purposes, several difficulties arise, such as the simultaneous tracking of manifold objects, their possible temporary occlusion or definitive disappearance from the image scene, changes of the viewpoints considered in images acquisition or of the illumination conditions, or even nonrigid deformations that objects may suffer in image sequences. In this paper, we present an overview of several methods that may be considered to analyze objects’ movement; namely, for their segmentation, tracking and matching in images, and for estimation of the deformation involved between images.This paper was partially done in the scope of project “Segmentation, Tracking and Motion Analysis of Deformable (2D/3D) Objects using Physical Principles”, with reference POSC/EEA-SRI/55386/2004, financially supported by FCT -Fundação para a Ciência e a Tecnologia from Portugal. The fourth, fifth and seventh authors would like to thank also the support of their PhD grants from FCT with references SFRH/BD/29012/2006, SFRH/BD/28817/2006 and SFRH/BD/12834/2003, respectively

    Physics-Based Probabilistic Motion Compensation of Elastically Deformable Objects

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    A predictive tracking approach and a novel method for visual motion compensation are introduced, which accurately reconstruct and compensate the deformation of the elastic object, even in the case of complete measurement information loss. The core of the methods involves a probabilistic physical model of the object, from which all other mathematical models are systematically derived. Due to flexible adaptation of the models, the balance between their complexity and their accuracy is achieved

    Intrinsic Dynamic Shape Prior for Fast, Sequential and Dense Non-Rigid Structure from Motion with Detection of Temporally-Disjoint Rigidity

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    While dense non-rigid structure from motion (NRSfM) has been extensively studied from the perspective of the reconstructability problem over the recent years, almost no attempts have been undertaken to bring it into the practical realm. The reasons for the slow dissemination are the severe ill-posedness, high sensitivity to motion and deformation cues and the difficulty to obtain reliable point tracks in the vast majority of practical scenarios. To fill this gap, we propose a hybrid approach that extracts prior shape knowledge from an input sequence with NRSfM and uses it as a dynamic shape prior for sequential surface recovery in scenarios with recurrence. Our Dynamic Shape Prior Reconstruction (DSPR) method can be combined with existing dense NRSfM techniques while its energy functional is optimised with stochastic gradient descent at real-time rates for new incoming point tracks. The proposed versatile framework with a new core NRSfM approach outperforms several other methods in the ability to handle inaccurate and noisy point tracks, provided we have access to a representative (in terms of the deformation variety) image sequence. Comprehensive experiments highlight convergence properties and the accuracy of DSPR under different disturbing effects. We also perform a joint study of tracking and reconstruction and show applications to shape compression and heart reconstruction under occlusions. We achieve state-of-the-art metrics (accuracy and compression ratios) in different scenarios
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