6,238 research outputs found
Towards Optimally Decentralized Multi-Robot Collision Avoidance via Deep Reinforcement Learning
Developing a safe and efficient collision avoidance policy for multiple
robots is challenging in the decentralized scenarios where each robot generate
its paths without observing other robots' states and intents. While other
distributed multi-robot collision avoidance systems exist, they often require
extracting agent-level features to plan a local collision-free action, which
can be computationally prohibitive and not robust. More importantly, in
practice the performance of these methods are much lower than their centralized
counterparts.
We present a decentralized sensor-level collision avoidance policy for
multi-robot systems, which directly maps raw sensor measurements to an agent's
steering commands in terms of movement velocity. As a first step toward
reducing the performance gap between decentralized and centralized methods, we
present a multi-scenario multi-stage training framework to find an optimal
policy which is trained over a large number of robots on rich, complex
environments simultaneously using a policy gradient based reinforcement
learning algorithm. We validate the learned sensor-level collision avoidance
policy in a variety of simulated scenarios with thorough performance
evaluations and show that the final learned policy is able to find time
efficient, collision-free paths for a large-scale robot system. We also
demonstrate that the learned policy can be well generalized to new scenarios
that do not appear in the entire training period, including navigating a
heterogeneous group of robots and a large-scale scenario with 100 robots.
Videos are available at https://sites.google.com/view/drlmac
Reactive Trajectory Generation in an Unknown Environment
Autonomous trajectory generation for unmanned aerial vehicles (UAVs) in
unknown environments continues to be an important research area as UAVs become
more prolific. We define a trajectory generation algorithm for a vehicle in an
unknown environment with wind disturbances, that relies only on the vehicle's
on-board distance sensors and communication with other vehicles within a finite
region to generate a smooth, collision-free trajectory up to the fourth
derivative. The proposed trajectory generation algorithm can be used in
conjunction with high-level planners and low-level motion controllers. The
algorithm provides guarantees that the trajectory does not violate the
vehicle's thrust limitation, sensor constraints, or a user-defined clearance
radius around other vehicles and obstacles. Simulation results of a quadrotor
moving through an unknown environment with a moving obstacle demonstrates the
trajectory generation performance.Comment: Revised version with minor text updates and more representative
simulation results for IROS 2017 conferenc
- …