34,862 research outputs found

    Kevoree Modeling Framework (KMF): Efficient modeling techniques for runtime use

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    The creation of Domain Specific Languages(DSL) counts as one of the main goals in the field of Model-Driven Software Engineering (MDSE). The main purpose of these DSLs is to facilitate the manipulation of domain specific concepts, by providing developers with specific tools for their domain of expertise. A natural approach to create DSLs is to reuse existing modeling standards and tools. In this area, the Eclipse Modeling Framework (EMF) has rapidly become the defacto standard in the MDSE for building Domain Specific Languages (DSL) and tools based on generative techniques. However, the use of EMF generated tools in domains like Internet of Things (IoT), Cloud Computing or Models@Runtime reaches several limitations. In this paper, we identify several properties the generated tools must comply with to be usable in other domains than desktop-based software systems. We then challenge EMF on these properties and describe our approach to overcome the limitations. Our approach, implemented in the Kevoree Modeling Framework (KMF), is finally evaluated according to the identified properties and compared to EMF.Comment: ISBN 978-2-87971-131-7; N° TR-SnT-2014-11 (2014

    Revisiting Actor Programming in C++

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    The actor model of computation has gained significant popularity over the last decade. Its high level of abstraction makes it appealing for concurrent applications in parallel and distributed systems. However, designing a real-world actor framework that subsumes full scalability, strong reliability, and high resource efficiency requires many conceptual and algorithmic additives to the original model. In this paper, we report on designing and building CAF, the "C++ Actor Framework". CAF targets at providing a concurrent and distributed native environment for scaling up to very large, high-performance applications, and equally well down to small constrained systems. We present the key specifications and design concepts---in particular a message-transparent architecture, type-safe message interfaces, and pattern matching facilities---that make native actors a viable approach for many robust, elastic, and highly distributed developments. We demonstrate the feasibility of CAF in three scenarios: first for elastic, upscaling environments, second for including heterogeneous hardware like GPGPUs, and third for distributed runtime systems. Extensive performance evaluations indicate ideal runtime behaviour for up to 64 cores at very low memory footprint, or in the presence of GPUs. In these tests, CAF continuously outperforms the competing actor environments Erlang, Charm++, SalsaLite, Scala, ActorFoundry, and even the OpenMPI.Comment: 33 page

    Constraining application behaviour by generating languages

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    Writing a platform for reactive applications which enforces operational constraints is difficult, and has been approached in various ways. In this experience report, we detail an approach using an embedded DSL which can be used to specify the structure and permissions of a program in a given application domain. Once the developer has specified which components an application will consist of, and which permissions each one needs, the specification itself evaluates to a new, tailored, language. The final implementation of the application is then written in this specialised environment where precisely the API calls associated with the permissions which have been granted, are made available. Our prototype platform targets the domain of mobile computing, and is implemented using Racket. It demonstrates resource access control (e.g., camera, address book, etc.) and tries to prevent leaking of private data. Racket is shown to be an extremely effective platform for designing new programming languages and their run-time libraries. We demonstrate that this approach allows reuse of an inter-component communication layer, is convenient for the application developer because it provides high-level building blocks to structure the application, and provides increased control to the platform owner, preventing certain classes of errors by the developer.Comment: 8 pages, 8th European Lisp Symposiu

    Towards Energy Consumption Verification via Static Analysis

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    In this paper we leverage an existing general framework for resource usage verification and specialize it for verifying energy consumption specifications of embedded programs. Such specifications can include both lower and upper bounds on energy usage, and they can express intervals within which energy usage is to be certified to be within such bounds. The bounds of the intervals can be given in general as functions on input data sizes. Our verification system can prove whether such energy usage specifications are met or not. It can also infer the particular conditions under which the specifications hold. To this end, these conditions are also expressed as intervals of functions of input data sizes, such that a given specification can be proved for some intervals but disproved for others. The specifications themselves can also include preconditions expressing intervals for input data sizes. We report on a prototype implementation of our approach within the CiaoPP system for the XC language and XS1-L architecture, and illustrate with an example how embedded software developers can use this tool, and in particular for determining values for program parameters that ensure meeting a given energy budget while minimizing the loss in quality of service.Comment: Presented at HIP3ES, 2015 (arXiv: 1501.03064
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