10,429 research outputs found

    Network Topology Mapping from Partial Virtual Coordinates and Graph Geodesics

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    For many important network types (e.g., sensor networks in complex harsh environments and social networks) physical coordinate systems (e.g., Cartesian), and physical distances (e.g., Euclidean), are either difficult to discern or inapplicable. Accordingly, coordinate systems and characterizations based on hop-distance measurements, such as Topology Preserving Maps (TPMs) and Virtual-Coordinate (VC) systems are attractive alternatives to Cartesian coordinates for many network algorithms. Herein, we present an approach to recover geometric and topological properties of a network with a small set of distance measurements. In particular, our approach is a combination of shortest path (often called geodesic) recovery concepts and low-rank matrix completion, generalized to the case of hop-distances in graphs. Results for sensor networks embedded in 2-D and 3-D spaces, as well as a social networks, indicates that the method can accurately capture the network connectivity with a small set of measurements. TPM generation can now also be based on various context appropriate measurements or VC systems, as long as they characterize different nodes by distances to small sets of random nodes (instead of a set of global anchors). The proposed method is a significant generalization that allows the topology to be extracted from a random set of graph shortest paths, making it applicable in contexts such as social networks where VC generation may not be possible.Comment: 17 pages, 9 figures. arXiv admin note: substantial text overlap with arXiv:1712.1006

    Cross-Layer Optimization of Fast Video Delivery in Cache-Enabled Relaying Networks

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    This paper investigates the cross-layer optimization of fast video delivery and caching for minimization of the overall video delivery time in a two-hop relaying network. The half-duplex relay nodes are equipped with both a cache and a buffer which facilitate joint scheduling of fetching and delivery to exploit the channel diversity for improving the overall delivery performance. The fast delivery control is formulated as a two-stage functional non-convex optimization problem. By exploiting the underlying convex and quasi-convex structures, the problem can be solved exactly and efficiently by the developed algorithm. Simulation results show that significant caching and buffering gains can be achieved with the proposed framework, which translates into a reduction of the overall video delivery time. Besides, a trade-off between caching and buffering gains is unveiled.Comment: 7 pages, 4 figures; accepted for presentation at IEEE Globecom, San Diego, CA, Dec. 201

    Resource Allocation for Energy-Efficient 3-Way Relay Channels

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    Throughput and energy efficiency in 3-way relay channels are studied in this paper. Unlike previous contributions, we consider a circular message exchange. First, an outer bound and achievable sum rate expressions for different relaying protocols are derived for 3-way relay channels. The sum capacity is characterized for certain SNR regimes. Next, leveraging the derived achievable sum rate expressions, cooperative and competitive maximization of the energy efficiency are considered. For the cooperative case, both low-complexity and globally optimal algorithms for joint power allocation at the users and at the relay are designed so as to maximize the system global energy efficiency. For the competitive case, a game theoretic approach is taken, and it is shown that the best response dynamics is guaranteed to converge to a Nash equilibrium. A power consumption model for mmWave board-to-board communications is developed, and numerical results are provided to corroborate and provide insight on the theoretical findings.Comment: Submitted to IEEE Transactions on Wireless Communication

    Fast Object Learning and Dual-arm Coordination for Cluttered Stowing, Picking, and Packing

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    Robotic picking from cluttered bins is a demanding task, for which Amazon Robotics holds challenges. The 2017 Amazon Robotics Challenge (ARC) required stowing items into a storage system, picking specific items, and packing them into boxes. In this paper, we describe the entry of team NimbRo Picking. Our deep object perception pipeline can be quickly and efficiently adapted to new items using a custom turntable capture system and transfer learning. It produces high-quality item segments, on which grasp poses are found. A planning component coordinates manipulation actions between two robot arms, minimizing execution time. The system has been demonstrated successfully at ARC, where our team reached second places in both the picking task and the final stow-and-pick task. We also evaluate individual components.Comment: In: Proceedings of the International Conference on Robotics and Automation (ICRA) 201
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