2 research outputs found

    An adaptive educational system that caters for combination of two models of learning styles

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    This thesis aimed to explore the affect of combining two models of learning styles (VARK, and Honey and Mumford) in terms of students‘ learning gains and satisfaction. VARK focuses on how the students perceive learning, while Honey and Mumford examines how an individual would like to learn. A web-based educational system was built to test the combination of the two models of learning styles. A study to examine the feasibility of the system was carried out on 129 participants to explore whether the system presented tutorials according to their individual learning styles. A second study to investigate learning gains and user satisfaction was carried out on 149 participants. Satisfaction was divided into three main concepts: usability, preference and perception of learning. Learning gains were tested by giving participants a pre-test, a post-test and a confirmatory test. Participants were divided into four groups and had the lesson presented according to one learning style of either the VARK or Honey & Mumford model, both of the participants‘ learning styles or with no personal customization. The results found that participants who used the two models of learning styles showed higher learning gains and had higher levels of satisfaction across all three factors; compared to those using only one or no learning style. Furthermore, those using only one learning style showed higher learning gains and had higher levels of satisfaction than those with no learning style. The application of these findings would be of benefit to educational institutions‘ decision makers, educators, students and e-learning designers. Adaptation is a key feature of the system of research. It is intended for future work; preliminary research has shown that the users profile and learning item will change over time. This important finding is worth exploring in future research

    Construction of an adaptive e-learning environment to address learning styles and an investigation of the effect of media choice

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    This study attempted to combine the benefits of multimedia learning, adaptive interfaces, and learning style theory by constructing a novel e-learning environment. The environment was designed to accommodate individual learning styles while students progressed through a computer programming course. Despite the benefits of individualised instruction and a growing worldwide e-learning market, there is a paucity of guidance on how to effectively accommodate learning styles in an online environment. Several existing learning-style adaptive environments base their behaviour on an initial assessment of the learner's profile, which is then assumed to remain stable. Consequently, these environments rarely offer the learner choices between different versions of content. However, these choices could cater for flexible learning styles, promote cognitive flexibility, and increase learner control. The first research question underlying the project asked how learning styles could be accommodated in an adaptive e-learning environment. The second question asked whether a dynamically adaptive environment that provides the learner with a choice of media experiences is more beneficial than a statically adapted environment. To answer these questions, an adaptive e-learning environment named iWeaver was created and experimentally evaluated. iWeaver was based on an introductory course in Java programming and offered learning content as style-specific media experiences, assisted by additional learning tools. These experiences and tools were based on the perceptual and information processing dimension of an adapted version of the Dunn and Dunn learning styles model. An experimental evaluation of iWeaver was conducted with 63 multimedia students. The analysis investigated the effect of having a choice of multiple media experiences (compared to having just one static media experience) on learning gain, enjoyment, perceived progress, and motivation. In addition to these quantitative measurements, learners provided qualitative feedback at the end of each lesson. Data from 27 participants were sufficiently complete to be analysed. For the data analysis, participants were divided into two groups of high and low interest in programming and Java, then into two groups of high and low experience with computers and the Internet. Both group comparisons revealed statistically significant differences for the effect of choice. Having a choice of media experiences proved beneficial for learners with low experience but detrimental for learners with high experience or interest. These findings suggest that the effect of choice appears to be strongly influenced by the learner's background. It is hypothesised that encouraging a more active learner role in educational systems would expand the positive influence of choice to a wider range of learners. The study has contributed some weight to the argument that for certain groups of learners, it is more beneficial to view learning style as a flexible, rather than a stable construct. As a practical implication, it seems advisable to collect data on prior experience, interest, and the initial learning style distribution of the target audience before developing environments comparable to iWeaver
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