1,822 research outputs found
Keyframe-based monocular SLAM: design, survey, and future directions
Extensive research in the field of monocular SLAM for the past fifteen years
has yielded workable systems that found their way into various applications in
robotics and augmented reality. Although filter-based monocular SLAM systems
were common at some time, the more efficient keyframe-based solutions are
becoming the de facto methodology for building a monocular SLAM system. The
objective of this paper is threefold: first, the paper serves as a guideline
for people seeking to design their own monocular SLAM according to specific
environmental constraints. Second, it presents a survey that covers the various
keyframe-based monocular SLAM systems in the literature, detailing the
components of their implementation, and critically assessing the specific
strategies made in each proposed solution. Third, the paper provides insight
into the direction of future research in this field, to address the major
limitations still facing monocular SLAM; namely, in the issues of illumination
changes, initialization, highly dynamic motion, poorly textured scenes,
repetitive textures, map maintenance, and failure recovery
PI-BA Bundle Adjustment Acceleration on Embedded FPGAs with Co-observation Optimization
Bundle adjustment (BA) is a fundamental optimization technique used in many
crucial applications, including 3D scene reconstruction, robotic localization,
camera calibration, autonomous driving, space exploration, street view map
generation etc. Essentially, BA is a joint non-linear optimization problem, and
one which can consume a significant amount of time and power, especially for
large optimization problems. Previous approaches of optimizing BA performance
heavily rely on parallel processing or distributed computing, which trade
higher power consumption for higher performance. In this paper we propose
{\pi}-BA, the first hardware-software co-designed BA engine on an embedded
FPGA-SoC that exploits custom hardware for higher performance and power
efficiency. Specifically, based on our key observation that not all points
appear on all images in a BA problem, we designed and implemented a
Co-Observation Optimization technique to accelerate BA operations with
optimized usage of memory and computation resources. Experimental results
confirm that {\pi}-BA outperforms the existing software implementations in
terms of performance and power consumption.Comment: in Proceedings of IEEE FCCM 201
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