81,846 research outputs found
Repetitive Delone Sets and Quasicrystals
This paper considers the problem of characterizing the simplest discrete
point sets that are aperiodic, using invariants based on topological dynamics.
A Delone set whose patch-counting function N(T), for radius T, is finite for
all T is called repetitive if there is a function M(T) such that every ball of
radius M(T)+T contains a copy of each kind of patch of radius T that occurs in
the set. This is equivalent to the minimality of an associated topological
dynamical system with R^n-action. There is a lower bound for M(T) in terms of
N(T), namely N(T) = O(M(T)^n), but no general upper bound.
The complexity of a repetitive Delone set can be measured by the growth rate
of its repetitivity function M(T). For example, M(T) is bounded if and only if
the set is a crystal. A set is called is linearly repetitive if M(T) = O(T) and
densely repetitive if M(T) = O(N(T))^{1/n}). We show that linearly repetitive
sets and densely repetitive sets have strict uniform patch frequencies, i.e.
the associated topological dynamical system is strictly ergodic. It follows
that such sets are diffractive. In the reverse direction, we construct a
repetitive Delone set in R^n which has
M(T) = O(T(log T)^{2/n}(log log log T)^{4/n}), but does not have uniform
patch frequencies. Aperiodic linearly repetitive sets have many claims to be
the simplest class of aperiodic sets, and we propose considering them as a
notion of "perfectly ordered quasicrystal".Comment: To appear in "Ergodic Theory and Dynamical Systems" vol.23 (2003). 37
pages. Uses packages latexsym, ifthen, cite and files amssym.def, amssym.te
Real-World Repetition Estimation by Div, Grad and Curl
We consider the problem of estimating repetition in video, such as performing
push-ups, cutting a melon or playing violin. Existing work shows good results
under the assumption of static and stationary periodicity. As realistic video
is rarely perfectly static and stationary, the often preferred Fourier-based
measurements is inapt. Instead, we adopt the wavelet transform to better handle
non-static and non-stationary video dynamics. From the flow field and its
differentials, we derive three fundamental motion types and three motion
continuities of intrinsic periodicity in 3D. On top of this, the 2D perception
of 3D periodicity considers two extreme viewpoints. What follows are 18
fundamental cases of recurrent perception in 2D. In practice, to deal with the
variety of repetitive appearance, our theory implies measuring time-varying
flow and its differentials (gradient, divergence and curl) over segmented
foreground motion. For experiments, we introduce the new QUVA Repetition
dataset, reflecting reality by including non-static and non-stationary videos.
On the task of counting repetitions in video, we obtain favorable results
compared to a deep learning alternative
Local Complexity of Delone Sets and Crystallinity
This paper characterizes when a Delone set X is an ideal crystal in terms of
restrictions on the number of its local patches of a given size or on the
hetereogeneity of their distribution. Let N(T) count the number of
translation-inequivalent patches of radius T in X and let M(T) be the minimum
radius such that every closed ball of radius M(T) contains the center of a
patch of every one of these kinds. We show that for each of these functions
there is a `gap in the spectrum' of possible growth rates between being bounded
and having linear growth, and that having linear growth is equivalent to X
being an ideal crystal. Explicitly, for N(T), if R is the covering radius of X
then either N(T) is bounded or N(T) >= T/2R for all T>0. The constant 1/2R in
this bound is best possible in all dimensions. For M(T), either M(T) is bounded
or M(T) >= T/3 for all T>0. Examples show that the constant 1/3 in this bound
cannot be replaced by any number exceeding 1/2. We also show that every
aperiodic Delone set X has M(T) >= c(n)T for all T>0, for a certain constant
c(n) which depends on the dimension n of X and is greater than 1/3 when n > 1.Comment: 26 pages. Uses latexsym and amsfonts package
Pure point diffraction implies zero entropy for Delone sets with uniform cluster frequencies
Delone sets of finite local complexity in Euclidean space are investigated.
We show that such a set has patch counting and topological entropy 0 if it has
uniform cluster frequencies and is pure point diffractive. We also note that
the patch counting entropy is 0 whenever the repetitivity function satisfies a
certain growth restriction.Comment: 16 pages; revised and slightly expanded versio
Key-Pose Prediction in Cyclic Human Motion
In this paper we study the problem of estimating innercyclic time intervals
within repetitive motion sequences of top-class swimmers in a swimming channel.
Interval limits are given by temporal occurrences of key-poses, i.e.
distinctive postures of the body. A key-pose is defined by means of only one or
two specific features of the complete posture. It is often difficult to detect
such subtle features directly. We therefore propose the following method: Given
that we observe the swimmer from the side, we build a pictorial structure of
poselets to robustly identify random support poses within the regular motion of
a swimmer. We formulate a maximum likelihood model which predicts a key-pose
given the occurrences of multiple support poses within one stroke. The maximum
likelihood can be extended with prior knowledge about the temporal location of
a key-pose in order to improve the prediction recall. We experimentally show
that our models reliably and robustly detect key-poses with a high precision
and that their performance can be improved by extending the framework with
additional camera views.Comment: Accepted at WACV 2015, 8 pages, 3 figure
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