5 research outputs found

    Learning Cooperative Games

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    This paper explores a PAC (probably approximately correct) learning model in cooperative games. Specifically, we are given mm random samples of coalitions and their values, taken from some unknown cooperative game; can we predict the values of unseen coalitions? We study the PAC learnability of several well-known classes of cooperative games, such as network flow games, threshold task games, and induced subgraph games. We also establish a novel connection between PAC learnability and core stability: for games that are efficiently learnable, it is possible to find payoff divisions that are likely to be stable using a polynomial number of samples.Comment: accepted to IJCAI 201

    The shared assignment game and applications to pricing in cloud computing

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    ABSTRACT We propose an extension to the Assignment Gam

    Reliability Weighted Voting Games

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    Abstract. We examine agent failures in weighted voting games. In our coopera-tive game model, R-WVG, each agent has a weight and a survival probability, and the value of an agent coalition is the probability that its surviving members would have a total weight exceeding a threshold. We propose algorithms for comput-ing the value of a coalition, finding stable payoff allocations, and estimating the power of agents. We provide simulation results showing that on average the sta-bility level of a game increases as the failure probabilities of the agents increase. This conforms to several recent results showing that failures increase stability in cooperative games
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