5 research outputs found
Learning Cooperative Games
This paper explores a PAC (probably approximately correct) learning model in
cooperative games. Specifically, we are given random samples of coalitions
and their values, taken from some unknown cooperative game; can we predict the
values of unseen coalitions? We study the PAC learnability of several
well-known classes of cooperative games, such as network flow games, threshold
task games, and induced subgraph games. We also establish a novel connection
between PAC learnability and core stability: for games that are efficiently
learnable, it is possible to find payoff divisions that are likely to be stable
using a polynomial number of samples.Comment: accepted to IJCAI 201
The shared assignment game and applications to pricing in cloud computing
ABSTRACT We propose an extension to the Assignment Gam
Reliability Weighted Voting Games
Abstract. We examine agent failures in weighted voting games. In our coopera-tive game model, R-WVG, each agent has a weight and a survival probability, and the value of an agent coalition is the probability that its surviving members would have a total weight exceeding a threshold. We propose algorithms for comput-ing the value of a coalition, finding stable payoff allocations, and estimating the power of agents. We provide simulation results showing that on average the sta-bility level of a game increases as the failure probabilities of the agents increase. This conforms to several recent results showing that failures increase stability in cooperative games