3,101 research outputs found
Towards High-Fidelity 3D Face Reconstruction from In-the-Wild Images Using Graph Convolutional Networks
3D Morphable Model (3DMM) based methods have achieved great success in
recovering 3D face shapes from single-view images. However, the facial textures
recovered by such methods lack the fidelity as exhibited in the input images.
Recent work demonstrates high-quality facial texture recovering with generative
networks trained from a large-scale database of high-resolution UV maps of face
textures, which is hard to prepare and not publicly available. In this paper,
we introduce a method to reconstruct 3D facial shapes with high-fidelity
textures from single-view images in-the-wild, without the need to capture a
large-scale face texture database. The main idea is to refine the initial
texture generated by a 3DMM based method with facial details from the input
image. To this end, we propose to use graph convolutional networks to
reconstruct the detailed colors for the mesh vertices instead of reconstructing
the UV map. Experiments show that our method can generate high-quality results
and outperforms state-of-the-art methods in both qualitative and quantitative
comparisons.Comment: Accepted to CVPR 2020. The source code is available at
https://github.com/FuxiCV/3D-Face-GCN
3D Bounding Box Estimation Using Deep Learning and Geometry
We present a method for 3D object detection and pose estimation from a single
image. In contrast to current techniques that only regress the 3D orientation
of an object, our method first regresses relatively stable 3D object properties
using a deep convolutional neural network and then combines these estimates
with geometric constraints provided by a 2D object bounding box to produce a
complete 3D bounding box. The first network output estimates the 3D object
orientation using a novel hybrid discrete-continuous loss, which significantly
outperforms the L2 loss. The second output regresses the 3D object dimensions,
which have relatively little variance compared to alternatives and can often be
predicted for many object types. These estimates, combined with the geometric
constraints on translation imposed by the 2D bounding box, enable us to recover
a stable and accurate 3D object pose. We evaluate our method on the challenging
KITTI object detection benchmark both on the official metric of 3D orientation
estimation and also on the accuracy of the obtained 3D bounding boxes. Although
conceptually simple, our method outperforms more complex and computationally
expensive approaches that leverage semantic segmentation, instance level
segmentation and flat ground priors and sub-category detection. Our
discrete-continuous loss also produces state of the art results for 3D
viewpoint estimation on the Pascal 3D+ dataset.Comment: To appear in IEEE Conference on Computer Vision and Pattern
Recognition (CVPR) 201
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