80,304 research outputs found
Skeleton-Based Human Action Recognition with Global Context-Aware Attention LSTM Networks
Human action recognition in 3D skeleton sequences has attracted a lot of
research attention. Recently, Long Short-Term Memory (LSTM) networks have shown
promising performance in this task due to their strengths in modeling the
dependencies and dynamics in sequential data. As not all skeletal joints are
informative for action recognition, and the irrelevant joints often bring noise
which can degrade the performance, we need to pay more attention to the
informative ones. However, the original LSTM network does not have explicit
attention ability. In this paper, we propose a new class of LSTM network,
Global Context-Aware Attention LSTM (GCA-LSTM), for skeleton based action
recognition. This network is capable of selectively focusing on the informative
joints in each frame of each skeleton sequence by using a global context memory
cell. To further improve the attention capability of our network, we also
introduce a recurrent attention mechanism, with which the attention performance
of the network can be enhanced progressively. Moreover, we propose a stepwise
training scheme in order to train our network effectively. Our approach
achieves state-of-the-art performance on five challenging benchmark datasets
for skeleton based action recognition
Efficient Action Detection in Untrimmed Videos via Multi-Task Learning
This paper studies the joint learning of action recognition and temporal
localization in long, untrimmed videos. We employ a multi-task learning
framework that performs the three highly related steps of action proposal,
action recognition, and action localization refinement in parallel instead of
the standard sequential pipeline that performs the steps in order. We develop a
novel temporal actionness regression module that estimates what proportion of a
clip contains action. We use it for temporal localization but it could have
other applications like video retrieval, surveillance, summarization, etc. We
also introduce random shear augmentation during training to simulate viewpoint
change. We evaluate our framework on three popular video benchmarks. Results
demonstrate that our joint model is efficient in terms of storage and
computation in that we do not need to compute and cache dense trajectory
features, and that it is several times faster than its sequential ConvNets
counterpart. Yet, despite being more efficient, it outperforms state-of-the-art
methods with respect to accuracy.Comment: WACV 2017 camera ready, minor updates about test time efficienc
Facial Action Unit Detection Using Attention and Relation Learning
Attention mechanism has recently attracted increasing attentions in the field
of facial action unit (AU) detection. By finding the region of interest of each
AU with the attention mechanism, AU-related local features can be captured.
Most of the existing attention based AU detection works use prior knowledge to
predefine fixed attentions or refine the predefined attentions within a small
range, which limits their capacity to model various AUs. In this paper, we
propose an end-to-end deep learning based attention and relation learning
framework for AU detection with only AU labels, which has not been explored
before. In particular, multi-scale features shared by each AU are learned
firstly, and then both channel-wise and spatial attentions are adaptively
learned to select and extract AU-related local features. Moreover, pixel-level
relations for AUs are further captured to refine spatial attentions so as to
extract more relevant local features. Without changing the network
architecture, our framework can be easily extended for AU intensity estimation.
Extensive experiments show that our framework (i) soundly outperforms the
state-of-the-art methods for both AU detection and AU intensity estimation on
the challenging BP4D, DISFA, FERA 2015 and BP4D+ benchmarks, (ii) can
adaptively capture the correlated regions of each AU, and (iii) also works well
under severe occlusions and large poses.Comment: This paper is accepted by IEEE Transactions on Affective Computin
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