3 research outputs found

    Self-Stabilizing Message Routing in Mobile ad hoc Networks

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    We present a self-stabilizing algorithm for routing messages between arbitrary pairs of nodes in a mobile ad hoc network. Our algorithm assumes the availability of a reliable GPS service, which supplies mobile nodes with accurate information about real time and about their own geographical locations. The GPS service provides an external, shared source of consistency for mobile nodes, allowing them to label and timestamp messages, and thereby aiding in recovery from failures. Our algorithm utilizes a Virtual Infrastructure programming abstraction layer, consisting of mobile client nodes, virtual stationary timed machines called Virtual Stationary Automata (VSAs), and a local broadcast service connecting VSAs and mobile clients. VSAs are associated with predetermined regions in the plane, and are emulated in a self-stabilizing manner by the mobile nodes. VSAs are relatively stable in the face of node mobility and failure, and can be used to simplify algorithm development for mobile networks. Our routing algorithm consists of three subalgorithms: [(1)] a VSA-to-VSA geographical routing algorithm, [2] a mobile client location management algorithm, and [3] the main algorithm, which utilizes both location management and geographical routing. All three subalgorithms are self-stabilizing, and consequently, the entire algorithm is also self-stabilizing

    Consensus and collision detectors in wireless ad hoc networks

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    Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2006.Includes bibliographical references (p. 76-80).In this study, we consider the fault-tolerant consensus problem in wireless ad hoc networks with crashprone nodes. Specifically, we develop lower bounds and matching upper bounds for this problem in single-hop wireless networks, where all nodes are located within broadcast range of each other. In a novel break from existing work, we introduce a highly unpredictable communication model in which each node may lose an arbitrary subset of the messages sent by its neighbors during each round. We argue that this model better matches behavior observed in empirical studies of these networks. To cope with this communication unreliability we augment nodes with receiver-side collision detectors and present a new classification of these detectors in terms of accuracy and completeness. This classification is motivated by practical realities and allows us to determine, roughly speaking, how much collision detection capability is enough to solve the consensus problem efficiently in this setting. We consider ten different combinations of completeness and accuracy properties in total, determining for each whether consensus is solvable, and, if it is, a lower bound on the number of rounds required.(cont.) Furthermore, we distinguish anonymous and non-anonymous protocols-where "anonymous" implies that devices do not have unique identifiers-determining what effect (if any) this extra information has on the complexity of the problem. In all relevant cases, we provide matching upper bounds. Our contention is that the introduction of (possibly weak) receiver-side collision detection is an important approach to reliably solving problems in unreliable networks. Our results, derived in a realistic network model, provide important feedback to ad hoc network practitioners regarding what hardware (and low-layer software) collision detection capability is sufficient to facilitate the construction of reliable and fault-tolerant agreement protocols for use in real-world deployments.by Calvin Newport.S.M

    Reconciling the Theory and Practice of (Un)Reliable Wireless Broadcast

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