1,199 research outputs found
Gait Recognition from Motion Capture Data
Gait recognition from motion capture data, as a pattern classification
discipline, can be improved by the use of machine learning. This paper
contributes to the state-of-the-art with a statistical approach for extracting
robust gait features directly from raw data by a modification of Linear
Discriminant Analysis with Maximum Margin Criterion. Experiments on the CMU
MoCap database show that the suggested method outperforms thirteen relevant
methods based on geometric features and a method to learn the features by a
combination of Principal Component Analysis and Linear Discriminant Analysis.
The methods are evaluated in terms of the distribution of biometric templates
in respective feature spaces expressed in a number of class separability
coefficients and classification metrics. Results also indicate a high
portability of learned features, that means, we can learn what aspects of walk
people generally differ in and extract those as general gait features.
Recognizing people without needing group-specific features is convenient as
particular people might not always provide annotated learning data. As a
contribution to reproducible research, our evaluation framework and database
have been made publicly available. This research makes motion capture
technology directly applicable for human recognition.Comment: Preprint. Full paper accepted at the ACM Transactions on Multimedia
Computing, Communications, and Applications (TOMM), special issue on
Representation, Analysis and Recognition of 3D Humans. 18 pages. arXiv admin
note: substantial text overlap with arXiv:1701.00995, arXiv:1609.04392,
arXiv:1609.0693
Action Recognition in Videos: from Motion Capture Labs to the Web
This paper presents a survey of human action recognition approaches based on
visual data recorded from a single video camera. We propose an organizing
framework which puts in evidence the evolution of the area, with techniques
moving from heavily constrained motion capture scenarios towards more
challenging, realistic, "in the wild" videos. The proposed organization is
based on the representation used as input for the recognition task, emphasizing
the hypothesis assumed and thus, the constraints imposed on the type of video
that each technique is able to address. Expliciting the hypothesis and
constraints makes the framework particularly useful to select a method, given
an application. Another advantage of the proposed organization is that it
allows categorizing newest approaches seamlessly with traditional ones, while
providing an insightful perspective of the evolution of the action recognition
task up to now. That perspective is the basis for the discussion in the end of
the paper, where we also present the main open issues in the area.Comment: Preprint submitted to CVIU, survey paper, 46 pages, 2 figures, 4
table
Statistical Analysis of Dynamic Actions
Real-world action recognition applications require the development of systems which are fast, can handle a large variety of actions without a priori knowledge of the type of actions, need a minimal number of parameters, and necessitate as short as possible learning stage. In this paper, we suggest such an approach. We regard dynamic activities as long-term temporal objects, which are characterized by spatio-temporal features at multiple temporal scales. Based on this, we design a simple statistical distance measure between video sequences which captures the similarities in their behavioral content. This measure is nonparametric and can thus handle a wide range of complex dynamic actions. Having a behavior-based distance measure between sequences, we use it for a variety of tasks, including: video indexing, temporal segmentation, and action-based video clustering. These tasks are performed without prior knowledge of the types of actions, their models, or their temporal extents
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